Added GLFW_AUTO_ICONIFY.

By default, full screen windows that lose focus will be iconified and
the video mode will be restored.  This makes it impossible to create
applications spanning multiple monitors.  The GLFW_AUTO_ICONIFY window
hint will allow users to disable this behavior.

Fixes #143.
This commit is contained in:
Camilla Berglund
2014-04-08 15:32:34 +02:00
parent 4fb5da75dc
commit 25e7ff1196
7 changed files with 43 additions and 18 deletions
+2
View File
@@ -58,6 +58,8 @@ GLFW bundles a number of dependencies in the `deps/` directory.
- Added `empty` test program for verifying posting of empty events
- Added `glfwGetWindowFrameSize` for retrieving the size of the frame around
the client area of a window
- Added `GLFW_AUTO_ICONIFY` for controlling whether full screen windows
automatically iconify (and restore the previous video mode) on focus loss
- Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header
- Added *partial and experimental* support for Wayland
- Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even