Initial implementation of experimental gamma ramp API.

This commit is contained in:
Camilla Berglund
2010-10-13 04:04:43 +02:00
parent ffba674dbf
commit 2630d4968c
16 changed files with 647 additions and 31 deletions
+1
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@@ -23,6 +23,7 @@ set(libglfw_SOURCES
${common_SOURCES}
win32_enable.c
win32_fullscreen.c
win32_gamma.c
win32_glext.c
win32_init.c
win32_joystick.c
+9
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@@ -156,6 +156,8 @@ typedef int (WINAPI * DESCRIBEPIXELFORMAT_T) (HDC,int,UINT,LPPIXELFORMATDESCRIP
typedef int (WINAPI * GETPIXELFORMAT_T) (HDC);
typedef BOOL (WINAPI * SETPIXELFORMAT_T) (HDC,int,const PIXELFORMATDESCRIPTOR*);
typedef BOOL (WINAPI * SWAPBUFFERS_T) (HDC);
typedef BOOL (WINAPI * GETDEVICEGAMMARAMP_T) (HDC,PVOID);
typedef BOOL (WINAPI * SETDEVICEGAMMARAMP_T) (HDC,PVOID);
#endif // _GLFW_NO_DLOAD_GDI32
// winmm.dll function pointer typedefs
@@ -174,12 +176,16 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
#define _glfw_GetPixelFormat _glfwLibrary.Win32.gdi.GetPixelFormat
#define _glfw_SetPixelFormat _glfwLibrary.Win32.gdi.SetPixelFormat
#define _glfw_SwapBuffers _glfwLibrary.Win32.gdi.SwapBuffers
#define _glfw_GetDeviceGammaRamp _glfwLibrary.Win32.gdi.GetDeviceGammaRamp
#define _glfw_SetDeviceGammaRamp _glfwLibrary.Win32.gdi.SetDeviceGammaRamp
#else
#define _glfw_ChoosePixelFormat ChoosePixelFormat
#define _glfw_DescribePixelFormat DescribePixelFormat
#define _glfw_GetPixelFormat GetPixelFormat
#define _glfw_SetPixelFormat SetPixelFormat
#define _glfw_SwapBuffers SwapBuffers
#define _glfw_GetDeviceGammaRamp GetDeviceGammaRamp
#define _glfw_SetDeviceGammaRamp SetDeviceGammaRamp
#endif // _GLFW_NO_DLOAD_GDI32
// winmm.dll shortcuts
@@ -264,6 +270,7 @@ typedef struct _GLFWlibraryWin32
ATOM classAtom; // Window class atom
HHOOK keyboardHook; // Keyboard hook handle
DWORD foregroundLockTimeout;
HDC desktopDC;
// Default monitor
struct {
@@ -291,6 +298,8 @@ typedef struct _GLFWlibraryWin32
GETPIXELFORMAT_T GetPixelFormat;
SETPIXELFORMAT_T SetPixelFormat;
SWAPBUFFERS_T SwapBuffers;
GETDEVICEGAMMARAMP_T GetDeviceGammaRamp;
SETDEVICEGAMMARAMP_T SetDeviceGammaRamp;
} gdi;
#endif // _GLFW_NO_DLOAD_GDI32
+67
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@@ -0,0 +1,67 @@
//========================================================================
// GLFW - An OpenGL framework
// Platform: Win32/WGL
// API version: 2.7
// WWW: http://www.glfw.org/
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <limits.h>
//************************************************************************
//**** GLFW internal functions ****
//************************************************************************
//========================================================================
// Save the gamma ramp to our internal copy
//========================================================================
void _glfwPlatformSaveGammaRamp(int ramp)
{
if (!_glfwLibrary.gammaSize)
{
return;
}
_glfw_GetDeviceGammaRamp(_glfwLibrary.Win32.desktopDC,
_glfwLibrary.gammaRamp[ramp]);
}
//========================================================================
// Restore the gamma ramp to our internal copy of the gamma ramp
//========================================================================
void _glfwPlatformRestoreGammaRamp(int ramp)
{
if (!_glfwLibrary.gammaSize)
{
return;
}
_glfw_SetDeviceGammaRamp(_glfwLibrary.Win32.desktopDC,
_glfwLibrary.gammaRamp[ramp]);
}
+29 -1
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@@ -30,6 +30,8 @@
#include "internal.h"
#include <stdlib.h>
#ifdef __BORLANDC__
// With the Borland C++ compiler, we want to disable FPU exceptions
#include <float.h>
@@ -59,12 +61,18 @@ static GLboolean initLibraries(void)
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SetPixelFormat");
_glfwLibrary.Win32.gdi.SwapBuffers = (SWAPBUFFERS_T)
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SwapBuffers");
_glfwLibrary.Win32.gdi.GetDeviceGammaRamp = (GETDEVICEGAMMARAMP_T)
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "GetDeviceGammaRamp");
_glfwLibrary.Win32.gdi.SetDeviceGammaRamp = (SETDEVICEGAMMARAMP_T)
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SetDeviceGammaRamp");
if (!_glfwLibrary.Win32.gdi.ChoosePixelFormat ||
!_glfwLibrary.Win32.gdi.DescribePixelFormat ||
!_glfwLibrary.Win32.gdi.GetPixelFormat ||
!_glfwLibrary.Win32.gdi.SetPixelFormat ||
!_glfwLibrary.Win32.gdi.SwapBuffers)
!_glfwLibrary.Win32.gdi.SwapBuffers ||
!_glfwLibrary.Win32.gdi.GetDeviceGammaRamp ||
!_glfwLibrary.Win32.gdi.SetDeviceGammaRamp)
{
return GL_FALSE;
}
@@ -152,6 +160,19 @@ int _glfwPlatformInit(void)
_glfwLibrary.Win32.instance = GetModuleHandle(NULL);
// Initialise the internal gamma ramp
_glfwLibrary.gammaSize = 256;
_glfwLibrary.gammaRamp[GLFW_GAMMA_ORIG] =
malloc(256 * sizeof(unsigned short) * 3);
_glfwLibrary.gammaRamp[GLFW_GAMMA_CURR] =
malloc(256 * sizeof(unsigned short) * 3);
// Get the desktop DC
_glfwLibrary.Win32.desktopDC = GetDC(GetDesktopWindow());
// Save the original gamma ramp
_glfwPlatformSaveGammaRamp(GLFW_GAMMA_ORIG);
_glfwInitTimer();
return GL_TRUE;
@@ -164,6 +185,13 @@ int _glfwPlatformInit(void)
int _glfwPlatformTerminate(void)
{
// Restore the original gamma ramp
_glfwPlatformRestoreGammaRamp(GLFW_GAMMA_ORIG);
// Free the gamma ramps
free(_glfwLibrary.gammaRamp[GLFW_GAMMA_ORIG]);
free(_glfwLibrary.gammaRamp[GLFW_GAMMA_CURR]);
if (_glfwLibrary.Win32.classAtom)
{
UnregisterClass(_GLFW_WNDCLASSNAME, _glfwLibrary.Win32.instance);