mirror of
https://github.com/glfw/glfw.git
synced 2026-09-21 16:44:11 +00:00
Initial implementation of experimental gamma ramp API.
This commit is contained in:
@@ -6,6 +6,7 @@ include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include ${OPENGL_INCLUDE_DIR}
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add_executable(defaults defaults.c)
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add_executable(events events.c)
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add_executable(fsfocus fsfocus.c)
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add_executable(gamma gamma.c getopt.c)
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add_executable(iconify iconify.c getopt.c)
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add_executable(joysticks joysticks.c)
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add_executable(listmodes listmodes.c)
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@@ -30,8 +31,8 @@ else()
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endif(APPLE)
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set(WINDOWS_BINARIES accuracy sharing tearing windows)
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set(CONSOLE_BINARIES defaults events fsaa fsfocus iconify joysticks listmodes
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peter reopen version)
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set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma iconify joysticks
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listmodes peter reopen version)
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if(MSVC)
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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+178
@@ -0,0 +1,178 @@
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//========================================================================
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// Gamma correction test program
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This program is used to test the gamma correction functionality for
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// both fullscreen and windowed mode windows
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//
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//========================================================================
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#include <GL/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "getopt.h"
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static GLfloat ggamma = 1.0f;
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static GLfloat ggain = 1.0f;
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static GLfloat gblacklevel = 0.0f;
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static void usage(void)
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{
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printf("Usage: gammatest [-h] [-f]\n");
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}
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static void key_callback(GLFWwindow window, int key, int action)
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{
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_ESC:
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glfwCloseWindow(window);
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break;
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case 'Q':
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ggamma += 0.1f;
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printf("Gamma: %f\n", ggamma);
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glfwSetGammaFormula( ggamma, gblacklevel, ggain );
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break;
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case 'W':
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ggamma -= 0.1f;
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printf("Gamma: %f\n", ggamma);
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glfwSetGammaFormula( ggamma, gblacklevel, ggain );
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break;
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case 'A':
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ggain += 0.1f;
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printf("Gain: %f\n", ggain);
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glfwSetGammaFormula( ggamma, gblacklevel, ggain );
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break;
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case 'S':
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ggain -= 0.1f;
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printf("Gain: %f\n", ggain);
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glfwSetGammaFormula( ggamma, gblacklevel, ggain );
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break;
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case 'Z':
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gblacklevel += 0.1f;
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printf("Black Level: %f\n", gblacklevel);
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glfwSetGammaFormula( ggamma, gblacklevel, ggain );
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break;
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case 'X':
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gblacklevel -= 0.1f;
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printf("Black Level: %f\n", gblacklevel);
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glfwSetGammaFormula( ggamma, gblacklevel, ggain );
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break;
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}
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}
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static void size_callback(GLFWwindow window, int width, int height)
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{
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glViewport(0, 0, width, height);
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}
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int main(int argc, char** argv)
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{
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int width, height, ch;
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int mode = GLFW_WINDOWED;
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GLFWwindow window;
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while ((ch = getopt(argc, argv, "fh")) != -1)
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{
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switch (ch)
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{
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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case 'f':
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mode = GLFW_FULLSCREEN;
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break;
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default:
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usage();
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exit(EXIT_FAILURE);
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}
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}
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if (!glfwInit())
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{
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fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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}
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if (mode == GLFW_FULLSCREEN)
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{
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GLFWvidmode mode;
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glfwGetDesktopMode(&mode);
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width = mode.width;
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height = mode.height;
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}
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else
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{
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width = 0;
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height = 0;
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}
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window = glfwOpenWindow(width, height, mode, "Gamma Test", NULL);
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if (!window)
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{
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glfwTerminate();
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fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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}
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printf("Gamma: %f\nGain: %f\nBlack Level: %f\n",
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ggamma, ggain, gblacklevel);
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glfwSwapInterval(1);
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glfwSetKeyCallback(window, key_callback);
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glfwSetWindowSizeCallback(window, size_callback);
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glEnable(GL_SCISSOR_TEST);
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while (glfwIsWindow(window))
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{
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int width, height;
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glfwGetWindowSize(window, &width, &height);
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glScissor(0, 0, width, height);
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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glScissor(0, 0, 640, 480);
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glClearColor(0.8f, 0.2f, 0.4f, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers();
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glfwPollEvents();
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}
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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