mirror of
https://github.com/glfw/glfw.git
synced 2026-09-21 08:39:45 +00:00
Fix joystick user pointer NULL during disconnect
The joystick code did not distinguish between the allocation status of the GLFW joystick object and whether it is connection to an OS level joystick object. These are now tracked separately. Fixes #2092
This commit is contained in:
@@ -128,7 +128,7 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
{
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (!_glfw.joysticks[jid].present)
|
||||
if (_glfw.joysticks[jid].connected)
|
||||
continue;
|
||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||
return GLFW_FALSE;
|
||||
@@ -245,9 +245,9 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
//
|
||||
static void closeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
close(js->linjs.fd);
|
||||
_glfwFreeJoystick(js);
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
}
|
||||
|
||||
// Lexically compare joysticks by name; used by qsort
|
||||
@@ -366,7 +366,7 @@ void _glfwTerminateJoysticksLinux(void)
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->present)
|
||||
if (js->connected)
|
||||
closeJoystick(js);
|
||||
}
|
||||
|
||||
@@ -417,7 +417,7 @@ int _glfwPollJoystickLinux(_GLFWjoystick* js, int mode)
|
||||
handleAbsEvent(js, e.code, e.value);
|
||||
}
|
||||
|
||||
return js->present;
|
||||
return js->connected;
|
||||
}
|
||||
|
||||
const char* _glfwGetMappingNameLinux(void)
|
||||
|
||||
Reference in New Issue
Block a user