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Removed implicit glfwMakeCurrentContext.
Implicitly making the context current makes sense in a single-window API but less sense in a multi-window one.
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@@ -597,10 +597,12 @@ int main(int argc, char** argv)
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free(fragment_shader_src);
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exit(EXIT_FAILURE);
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}
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/* Register events callback */
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetKeyCallback(key_callback);
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/* Register events callback */
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glfwMakeContextCurrent(window);
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if (GL_TRUE != init_opengl())
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{
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fprintf(stderr, "ERROR: unable to resolve OpenGL function pointers\n");
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