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Initial import of 2.7 Lite.
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//========================================================================
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// Mouse cursor bug test
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This test came about as the result of bugs #1262764, #1726540 and
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// #1726592, all reported by the user peterpp, hence the name
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//
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// The utility of this test outside of these bugs is uncertain
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//
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//========================================================================
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#include <GL/glfw.h>
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#include <stdio.h>
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#include <stdlib.h>
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static GLboolean cursor_enabled = GL_TRUE;
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static GLboolean open_window(void);
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static void toggle_mouse_cursor(void)
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{
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if (cursor_enabled)
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glfwDisable(GLFW_MOUSE_CURSOR);
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else
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glfwEnable(GLFW_MOUSE_CURSOR);
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cursor_enabled = !cursor_enabled;
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}
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static void GLFWCALL mouse_position_callback(int x, int y)
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{
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printf("Mouse moved to: %i %i\n", x, y);
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}
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static void GLFWCALL key_callback(int key, int action)
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{
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switch (key)
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{
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case GLFW_KEY_SPACE:
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{
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if (action == GLFW_PRESS)
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toggle_mouse_cursor();
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break;
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}
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case 'R':
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{
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if (action == GLFW_PRESS)
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{
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glfwCloseWindow();
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open_window();
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}
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break;
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}
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}
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}
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static void GLFWCALL window_size_callback(int width, int height)
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{
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glViewport(0, 0, width, height);
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}
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static GLboolean open_window(void)
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{
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int x, y;
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if (!glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
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return GL_FALSE;
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glfwSetWindowTitle("Peter Detector");
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glfwGetMousePos(&x, &y);
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printf("Mouse position: %i %i\n", x, y);
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glfwDisable(GLFW_AUTO_POLL_EVENTS);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetMousePosCallback(mouse_position_callback);
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glfwSetKeyCallback(key_callback);
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glfwSwapInterval(1);
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return GL_TRUE;
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}
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int main(void)
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{
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if (!glfwInit())
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{
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fprintf(stderr, "Failed to initialize GLFW\n");
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exit(1);
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}
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if (!open_window())
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{
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glfwTerminate();
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fprintf(stderr, "Failed to open GLFW window\n");
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exit(1);
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}
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glClearColor(0.f, 0.f, 0.f, 0.f);
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while (glfwGetWindowParam(GLFW_OPENED))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers();
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glfwWaitEvents();
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}
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glfwTerminate();
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exit(0);
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}
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