Add GLFW_TRANSPARENT attribute and documentation

This completes support for window framebuffer transparency on Windows,
macOS and X11.  Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.

Fixes #197.
Closes #1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
This commit is contained in:
Camilla Löwy
2017-09-18 18:10:57 +02:00
parent 93e66661d3
commit 32e78aeb2e
22 changed files with 322 additions and 318 deletions
+5
View File
@@ -156,6 +156,11 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
return GLFW_FALSE;
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{
return GLFW_FALSE;
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
{
}