config.h.in --> glfw_config.h.in

This commit is contained in:
Andrew Corrigan
2013-10-04 09:41:08 -04:00
parent 8194f1e2ae
commit 34f1c298b6
5 changed files with 9 additions and 9 deletions
+1 -1
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@@ -3,7 +3,7 @@ include_directories(${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src
${glfw_INCLUDE_DIRS})
set(common_HEADERS ${GLFW_BINARY_DIR}/src/config.h internal.h
set(common_HEADERS ${GLFW_BINARY_DIR}/src/glfw_config.h internal.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h)
set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c
+3 -3
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@@ -23,13 +23,13 @@
// distribution.
//
//========================================================================
// As config.h.in, this file is used by CMake to produce the config.h shared
// As glfw_config.h.in, this file is used by CMake to produce the config.h shared
// configuration header file. If you are adding a feature requiring
// conditional compilation, this is the proper place to add the macros.
//========================================================================
// As config.h, this file defines compile-time build options and macros for
// As glfw_config.h, this file defines compile-time build options and macros for
// all platforms supported by GLFW. As this is a generated file, don't modify
// it. Instead, you should modify the config.h.in file.
// it. Instead, you should modify the glfw_config.h.in file.
//========================================================================
// Define this to 1 if building GLFW for X11
+1 -1
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@@ -29,7 +29,7 @@
#define _internal_h_
#include "config.h"
#include "glfw_config.h"
#if defined(_GLFW_USE_OPENGL)
// This is the default for glfw3.h