Add headless OSMesa backend

Allows creation and drawing to in-memory OpenGL contexts.

This backend does not provide input.

Related to #850.
This commit is contained in:
Jason Daly
2016-08-30 15:53:19 -07:00
committed by Camilla Berglund
parent a90ee65f7b
commit 368fa9475d
12 changed files with 766 additions and 0 deletions
+6
View File
@@ -45,6 +45,12 @@ elseif (_GLFW_MIR)
set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c
linux_joystick.c posix_time.c posix_tls.c xkb_unicode.c
egl_context.c)
elseif (_GLFW_OSMESA)
set(glfw_HEADERS ${common_HEADERS} osmesa_platform.h
posix_time.h posix_tls.h osmesa_context.h)
set(glfw_SOURCES ${common_SOURCES} osmesa_init.c osmesa_monitor.c
osmesa_window.c posix_time.c posix_tls.c
osmesa_context.c)
endif()
if (APPLE)