Cocoa: Change helper function suffix to Cocoa

This makes it clearer which platform a helper function belongs to.
This commit is contained in:
Camilla Löwy
2021-08-25 23:43:32 +02:00
parent 09f9773e6f
commit 36ea36736d
4 changed files with 25 additions and 25 deletions
+9 -9
View File
@@ -129,10 +129,10 @@ static void updateCursorMode(_GLFWwindow* window)
//
static void acquireMonitor(_GLFWwindow* window)
{
_glfwSetVideoModeNS(window->monitor, &window->videoMode);
_glfwSetVideoModeCocoa(window->monitor, &window->videoMode);
const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
const NSRect frame = NSMakeRect(bounds.origin.x,
_glfwTransformYNS(bounds.origin.y + bounds.size.height - 1),
_glfwTransformYCocoa(bounds.origin.y + bounds.size.height - 1),
bounds.size.width,
bounds.size.height);
@@ -149,7 +149,7 @@ static void releaseMonitor(_GLFWwindow* window)
return;
_glfwInputMonitorWindow(window->monitor, NULL);
_glfwRestoreVideoModeNS(window->monitor);
_glfwRestoreVideoModeCocoa(window->monitor);
}
// Translates macOS key modifiers into GLFW ones
@@ -885,7 +885,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
// Transforms a y-coordinate between the CG display and NS screen spaces
//
float _glfwTransformYNS(float y)
float _glfwTransformYCocoa(float y)
{
return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1;
}
@@ -1006,7 +1006,7 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
if (xpos)
*xpos = contentRect.origin.x;
if (ypos)
*ypos = _glfwTransformYNS(contentRect.origin.y + contentRect.size.height - 1);
*ypos = _glfwTransformYCocoa(contentRect.origin.y + contentRect.size.height - 1);
} // autoreleasepool
}
@@ -1016,7 +1016,7 @@ void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
@autoreleasepool {
const NSRect contentRect = [window->ns.view frame];
const NSRect dummyRect = NSMakeRect(x, _glfwTransformYNS(y + contentRect.size.height - 1), 0, 0);
const NSRect dummyRect = NSMakeRect(x, _glfwTransformYCocoa(y + contentRect.size.height - 1), 0, 0);
const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
[window->ns.object setFrameOrigin:frameRect.origin];
@@ -1218,7 +1218,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
else
{
const NSRect contentRect =
NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), width, height);
NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1), width, height);
const NSRect frameRect =
[window->ns.object frameRectForContentRect:contentRect
styleMask:getStyleMask(window)];
@@ -1252,7 +1252,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
}
else
{
NSRect contentRect = NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1),
NSRect contentRect = NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1),
width, height);
NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
styleMask:styleMask];
@@ -1516,7 +1516,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
const NSPoint globalPoint = globalRect.origin;
CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
_glfwTransformYNS(globalPoint.y)));
_glfwTransformYCocoa(globalPoint.y)));
}
// HACK: Calling this right after setting the cursor position prevents macOS