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Remove internal header inclusion guards
Inclusion of internal headers is already both centralized and follows strict rules. Inclusion guards are both an unneccessary maintenance burden and may hide inclusion order bugs.
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@@ -25,9 +25,6 @@
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//
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//========================================================================
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#ifndef _glfw3_egl_context_h_
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#define _glfw3_egl_context_h_
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#if defined(_GLFW_USE_EGLPLATFORM_H)
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#include <EGL/eglplatform.h>
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#elif defined(_GLFW_WIN32)
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@@ -219,4 +216,3 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWctxconfig* ctxconfig,
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Visual** visual, int* depth);
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#endif /*_GLFW_X11*/
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#endif // _glfw3_egl_context_h_
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