Removed GLFW_ACCELERATED window parameter.

This commit is contained in:
Camilla Berglund
2012-08-02 01:13:05 +02:00
parent 98d02ebb1d
commit 3a72f33541
8 changed files with 1 additions and 26 deletions
-12
View File
@@ -300,14 +300,6 @@ static void refreshContextParams(_GLFWwindow* window, int pixelFormat)
if (window->WGL.ARB_pixel_format)
{
if (getPixelFormatAttrib(window, pixelFormat, WGL_ACCELERATION_ARB) !=
WGL_NO_ACCELERATION_ARB)
{
window->accelerated = GL_TRUE;
}
else
window->accelerated = GL_FALSE;
window->redBits =
getPixelFormatAttrib(window, pixelFormat, WGL_RED_BITS_ARB);
window->greenBits =
@@ -353,10 +345,6 @@ static void refreshContextParams(_GLFWwindow* window, int pixelFormat)
DescribePixelFormat(window->WGL.DC, pixelFormat,
sizeof(PIXELFORMATDESCRIPTOR), &pfd);
// Is current OpenGL context accelerated?
window->accelerated = (pfd.dwFlags & PFD_GENERIC_ACCELERATED) ||
!(pfd.dwFlags & PFD_GENERIC_FORMAT) ? 1 : 0;
// "Standard" window parameters
window->redBits = pfd.cRedBits;
window->greenBits = pfd.cGreenBits;