Removed duplicate documentation.

The public, platform, native, event and utility functions are already
documented in-source.  Having duplicate documentation inevitably means
having them contradict one another.  Furthermore, most of the function
descriptions simply repeated the name of the function.
This commit is contained in:
Camilla Berglund
2013-01-23 19:47:05 +01:00
parent 75705ba2c5
commit 3e78570a31
35 changed files with 15 additions and 1028 deletions
-19
View File
@@ -215,10 +215,6 @@ void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Return a list of available monitors
//========================================================================
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
{
uint32_t i, found = 0, monitorCount;
@@ -265,20 +261,10 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
return monitors;
}
//========================================================================
// Destroy a monitor struct
//========================================================================
void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor)
{
}
//========================================================================
// Get a list of available video modes
//========================================================================
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
CFArrayRef modes;
@@ -307,11 +293,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
return result;
}
//========================================================================
// Get the current video mode for the specified monitor
//========================================================================
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
{
CGDisplayModeRef displayMode;