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https://github.com/glfw/glfw.git
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Removed duplicate documentation.
The public, platform, native, event and utility functions are already documented in-source. Having duplicate documentation inevitably means having them contradict one another. Furthermore, most of the function descriptions simply repeated the name of the function.
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@@ -215,10 +215,6 @@ void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Return a list of available monitors
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//========================================================================
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_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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{
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uint32_t i, found = 0, monitorCount;
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@@ -265,20 +261,10 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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return monitors;
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}
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//========================================================================
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// Destroy a monitor struct
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//========================================================================
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void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor)
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{
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}
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//========================================================================
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// Get a list of available video modes
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//========================================================================
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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CFArrayRef modes;
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@@ -307,11 +293,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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return result;
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}
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//========================================================================
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// Get the current video mode for the specified monitor
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//========================================================================
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
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{
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CGDisplayModeRef displayMode;
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