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Removed duplicate documentation.
The public, platform, native, event and utility functions are already documented in-source. Having duplicate documentation inevitably means having them contradict one another. Furthermore, most of the function descriptions simply repeated the name of the function.
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@@ -39,10 +39,6 @@
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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{
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WCHAR* wideString;
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@@ -89,11 +85,6 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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free(wideString);
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}
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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{
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HANDLE stringHandle;
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