Removed duplicate documentation.

The public, platform, native, event and utility functions are already
documented in-source.  Having duplicate documentation inevitably means
having them contradict one another.  Furthermore, most of the function
descriptions simply repeated the name of the function.
This commit is contained in:
Camilla Berglund
2013-01-23 19:47:05 +01:00
parent 75705ba2c5
commit 3e78570a31
35 changed files with 15 additions and 1028 deletions
-19
View File
@@ -102,10 +102,6 @@ void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Return a list of available monitors
//========================================================================
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
{
int size = 0, found = 0;
@@ -197,21 +193,11 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
return monitors;
}
//========================================================================
// Destroy a monitor struct
//========================================================================
void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor)
{
free(monitor->win32.name);
}
//========================================================================
// Get a list of available video modes
//========================================================================
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
int modeIndex = 0, count = 0;
@@ -286,11 +272,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
return result;
}
//========================================================================
// Get the current video mode for the specified monitor
//========================================================================
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
DEVMODE dm;