Documentation work.

This commit is contained in:
Camilla Berglund
2015-01-18 01:55:25 +01:00
parent 3efff4e8de
commit 4188c263e3
14 changed files with 1013 additions and 501 deletions
+4 -4
View File
@@ -110,7 +110,7 @@ error.
@section context_swap Buffer swapping
Buffer swapping is part of the window and framebuffer, not the context. See
@ref window_swap in the window guide.
@ref buffer_swap.
@section context_glext OpenGL and OpenGL ES extensions
@@ -194,7 +194,7 @@ generated and you are ready to start rendering.
You can specify a minimum required OpenGL or OpenGL ES version with
[context hints](@ref window_hints_ctx). If your needs are more complex, you can
check the actual OpenGL or OpenGL ES version with
[context attributes](@ref window_attribs_context), or you can check whether
[context attributes](@ref window_attribs_ctx), or you can check whether
a specific version is supported by the current context with the
`GLAD_GL_VERSION_x_x` booleans.
@@ -271,8 +271,8 @@ if (glfwExtensionSupported("GL_ARB_debug_output"))
@endcode
The argument is a null terminated ASCII string with the extension name. If the
extension is supported, @ref glfwExtensionSupported returns non-zero, otherwise
it returns zero.
extension is supported, @ref glfwExtensionSupported returns `GL_TRUE`, otherwise
it returns `GL_FALSE`.
@subsubsection context_glext_proc Fetching function pointers