Merge branch 'master' into multi-monitor

Conflicts:
	include/GL/glfw3.h
	readme.html
	src/CMakeLists.txt
	src/win32_window.c
	src/window.c
	src/x11_window.c
	tests/clipboard.c
	tests/defaults.c
	tests/events.c
	tests/fsfocus.c
	tests/glfwinfo.c
	tests/joysticks.c
	tests/peter.c
	tests/sharing.c
	tests/tearing.c
	tests/title.c
	tests/windows.c
This commit is contained in:
Camilla Berglund
2012-11-27 16:55:04 +01:00
36 changed files with 1239 additions and 678 deletions
+5 -5
View File
@@ -75,11 +75,11 @@ static void window_size_callback(GLFWwindow window, int width, int height)
glViewport(0, 0, width, height);
}
static void window_focus_callback(GLFWwindow window, int activated)
static void window_focus_callback(GLFWwindow window, int focused)
{
printf("%0.2f Window %s\n",
glfwGetTime(),
activated ? "activated" : "deactivated");
focused ? "focused" : "defocused");
}
static void window_iconify_callback(GLFWwindow window, int iconified)
@@ -128,8 +128,8 @@ int main(int argc, char** argv)
}
else
{
width = 0;
height = 0;
width = 640;
height = 480;
}
window = glfwCreateWindow(width, height, "Iconify", monitor, NULL);
@@ -152,7 +152,7 @@ int main(int argc, char** argv)
printf("Window is %s and %s\n",
glfwGetWindowParam(window, GLFW_ICONIFIED) ? "iconified" : "restored",
glfwGetWindowParam(window, GLFW_ACTIVE) ? "active" : "inactive");
glfwGetWindowParam(window, GLFW_FOCUSED) ? "focused" : "defocused");
glEnable(GL_SCISSOR_TEST);