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Comment and string spell check pass.
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@@ -168,7 +168,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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fbconfig->greenBits +
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fbconfig->blueBits;
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// OS X needs non-zero color size, so set resonable values
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// OS X needs non-zero color size, so set reasonable values
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if (colorBits == 0)
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colorBits = 24;
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else if (colorBits < 15)
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@@ -206,7 +206,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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}
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// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
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// frambuffer, so there's no need (and no way) to request it
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// framebuffer, so there's no need (and no way) to request it
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ADD_ATTR(0);
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