Comment and string spell check pass.

This commit is contained in:
Camilla Berglund
2015-01-05 21:55:15 +01:00
parent 3c70155504
commit 439417a22c
16 changed files with 30 additions and 30 deletions
+7 -7
View File
@@ -303,7 +303,7 @@ static GLboolean createWindow(_GLFWwindow* window,
// This is the butcher's way of removing window decorations
// Setting the override-redirect attribute on a window makes the window
// manager ignore the window completely (ICCCM, section 4)
// The good thing is that this makes undecorated fullscreen windows
// The good thing is that this makes undecorated full screen windows
// easy to do; the bad thing is that we have to do everything manually
// and some things (like iconify/restore) won't work at all, as those
// are tasks usually performed by the window manager
@@ -543,7 +543,7 @@ static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
if (request->property == None)
{
// The requestor is a legacy client (ICCCM section 2.2)
// The requester is a legacy client (ICCCM section 2.2)
// We don't support legacy clients, so fail here
return None;
}
@@ -731,7 +731,7 @@ static void pushSelectionToManager(_GLFWwindow* window)
}
}
// Enter fullscreen mode
// Enter full screen mode
//
static void enterFullscreenMode(_GLFWwindow* window)
{
@@ -812,8 +812,8 @@ static void enterFullscreenMode(_GLFWwindow* window)
&event);
}
// Ask the window manager to make the GLFW window a fullscreen window
// Fullscreen windows are undecorated and, when focused, are kept
// Ask the window manager to make the GLFW window a full screen window
// Full screen windows are undecorated and, when focused, are kept
// on top of all other windows
changeWindowState(window,
@@ -839,7 +839,7 @@ static void enterFullscreenMode(_GLFWwindow* window)
}
}
// Leave fullscreen mode
// Leave full screen mode
//
static void leaveFullscreenMode(_GLFWwindow* window)
{
@@ -950,7 +950,7 @@ static void processEvent(XEvent *event)
{
// HACK: Key repeat events will arrive as KeyRelease/KeyPress
// pairs with similar or identical time stamps
// The key repeat logic in _glfwInputKey expectes only key
// The key repeat logic in _glfwInputKey expects only key
// presses to repeat, so detect and discard release events
if (XEventsQueued(_glfw.x11.display, QueuedAfterReading))
{