I should add the actual mir_* source files :).

This commit is contained in:
BrandonSchaefer
2014-11-06 00:21:12 -08:00
committed by Camilla Berglund
parent 10d1d278f3
commit 46c9663ed7
4 changed files with 211 additions and 0 deletions
+107
View File
@@ -0,0 +1,107 @@
#include "internal.h"
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
return 0;
}
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
}
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{
}
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
{
}
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
}
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
{
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{
}
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{
}
void _glfwPlatformHideWindow(_GLFWwindow* window)
{
}
void _glfwPlatformPollEvents(void)
{
}
void _glfwPlatformWaitEvents(void)
{
}
void _glfwPlatformPostEmptyEvent(void)
{
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
{
}
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom)
{
}
void _glfwPlatformShowWindow(_GLFWwindow* window)
{
}
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
{
}
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
{
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot)
{
return 0;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
}
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
{
}
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
{
}
void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
{
}
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
{
}
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
{
return NULL;
}