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Renamed GLFW_WINDOW to GLFW_WINDOWED.
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@@ -23,7 +23,7 @@ int main( void )
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}
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// Open a window and create its OpenGL context
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window = glfwOpenWindow( 640, 480, GLFW_WINDOW );
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window = glfwOpenWindow( 640, 480, GLFW_WINDOWED );
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if (!window)
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{
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fprintf( stderr, "Failed to open GLFW window\n" );
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