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Renamed GLFW_WINDOW to GLFW_WINDOWED.
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@@ -746,7 +746,7 @@ static GLboolean createWindow(_GLFWwindow* window,
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PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
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ExposureMask | FocusChangeMask | VisibilityChangeMask;
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if (wndconfig->mode == GLFW_WINDOW)
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if (wndconfig->mode == GLFW_WINDOWED)
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{
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// The /only/ reason we are setting the background pixel here is
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// that otherwise our window wont get any decorations on systems
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