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Renamed GLFW_WINDOW to GLFW_WINDOWED.
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@@ -89,7 +89,7 @@ static GLboolean open_window(void)
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{
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int x, y;
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window_handle = glfwOpenWindow(0, 0, GLFW_WINDOW);
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window_handle = glfwOpenWindow(0, 0, GLFW_WINDOWED);
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if (!window_handle)
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return GL_FALSE;
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