Documentation work.

This commit is contained in:
Camilla Berglund
2013-07-07 12:06:59 +02:00
parent 763ec6cbcb
commit 4b7ae4918b
4 changed files with 104 additions and 12 deletions
+7 -1
View File
@@ -1208,10 +1208,16 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* attributes of the created window and context, use queries like @ref
* glfwGetWindowAttrib and @ref glfwGetWindowSize.
*
* To create a full screen window, you need to specify the monitor to use. If
* no monitor is specified, windowed mode will be used. Unless you have a way
* for the user to choose a specific monitor, it is recommended that you pick
* the primary monitor. For more information on how to retrieve monitors, see
* @ref monitor_monitors.
*
* To create the window at a specific position, make it initially invisible
* using the `GLFW_VISIBLE` window hint, set its position and then show it.
*
* If a fullscreen window is active, the screensaver is prohibited from
* If a full screen window is active, the screensaver is prohibited from
* starting.
*
* @param[in] width The desired width, in screen coordinates, of the window.