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Clean up internal Unicode code point handling
Call code points by their name and store them as uint32_t.
(cherry picked from commit fe7be39793)
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+3
-1
@@ -24,5 +24,7 @@
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//
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//========================================================================
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long _glfwKeySym2Unicode(unsigned int keysym);
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#define GLFW_INVALID_CODEPOINT 0xffffffffu
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uint32_t _glfwKeySym2Unicode(unsigned int keysym);
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