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Fix cursor mode application for unfocused windows
Fixes #1239. Fixes #1247.
This commit is contained in:
+29
-21
@@ -128,6 +128,32 @@ static void updateCursorImage(_GLFWwindow* window)
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hideCursor(window);
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}
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// Apply chosen cursor mode to a focused window
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//
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static void updateCursorMode(_GLFWwindow* window)
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{
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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_glfw.ns.disabledCursorWindow = window;
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_glfwPlatformGetCursorPos(window,
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&_glfw.ns.restoreCursorPosX,
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&_glfw.ns.restoreCursorPosY);
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centerCursor(window);
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CGAssociateMouseAndMouseCursorPosition(false);
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}
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else if (_glfw.ns.disabledCursorWindow == window)
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{
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_glfw.ns.disabledCursorWindow = NULL;
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CGAssociateMouseAndMouseCursorPosition(true);
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_glfwPlatformSetCursorPos(window,
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_glfw.ns.restoreCursorPosX,
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_glfw.ns.restoreCursorPosY);
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}
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if (cursorInClientArea(window))
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updateCursorImage(window);
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}
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// Transforms the specified y-coordinate between the CG display and NS screen
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// coordinate systems
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//
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@@ -321,7 +347,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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centerCursor(window);
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_glfwInputWindowFocus(window, GLFW_TRUE);
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_glfwPlatformSetCursorMode(window, window->cursorMode);
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updateCursorMode(window);
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}
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- (void)windowDidResignKey:(NSNotification *)notification
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@@ -1638,26 +1664,8 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
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{
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if (mode == GLFW_CURSOR_DISABLED)
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{
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_glfw.ns.disabledCursorWindow = window;
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_glfwPlatformGetCursorPos(window,
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&_glfw.ns.restoreCursorPosX,
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&_glfw.ns.restoreCursorPosY);
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centerCursor(window);
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CGAssociateMouseAndMouseCursorPosition(false);
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}
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else if (_glfw.ns.disabledCursorWindow == window)
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{
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_glfw.ns.disabledCursorWindow = NULL;
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CGAssociateMouseAndMouseCursorPosition(true);
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_glfwPlatformSetCursorPos(window,
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_glfw.ns.restoreCursorPosX,
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_glfw.ns.restoreCursorPosY);
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}
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if (cursorInClientArea(window))
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updateCursorImage(window);
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if (_glfwPlatformWindowFocused(window))
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updateCursorMode(window);
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}
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const char* _glfwPlatformGetScancodeName(int scancode)
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