Fix cursor mode application for unfocused windows

Fixes #1239.
Fixes #1247.
This commit is contained in:
Camilla Löwy
2018-04-17 19:54:36 +02:00
parent 819a2205e5
commit 50eccd298a
4 changed files with 165 additions and 129 deletions
+29 -21
View File
@@ -128,6 +128,32 @@ static void updateCursorImage(_GLFWwindow* window)
hideCursor(window);
}
// Apply chosen cursor mode to a focused window
//
static void updateCursorMode(_GLFWwindow* window)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
_glfw.ns.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.ns.restoreCursorPosX,
&_glfw.ns.restoreCursorPosY);
centerCursor(window);
CGAssociateMouseAndMouseCursorPosition(false);
}
else if (_glfw.ns.disabledCursorWindow == window)
{
_glfw.ns.disabledCursorWindow = NULL;
CGAssociateMouseAndMouseCursorPosition(true);
_glfwPlatformSetCursorPos(window,
_glfw.ns.restoreCursorPosX,
_glfw.ns.restoreCursorPosY);
}
if (cursorInClientArea(window))
updateCursorImage(window);
}
// Transforms the specified y-coordinate between the CG display and NS screen
// coordinate systems
//
@@ -321,7 +347,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
centerCursor(window);
_glfwInputWindowFocus(window, GLFW_TRUE);
_glfwPlatformSetCursorMode(window, window->cursorMode);
updateCursorMode(window);
}
- (void)windowDidResignKey:(NSNotification *)notification
@@ -1638,26 +1664,8 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{
if (mode == GLFW_CURSOR_DISABLED)
{
_glfw.ns.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.ns.restoreCursorPosX,
&_glfw.ns.restoreCursorPosY);
centerCursor(window);
CGAssociateMouseAndMouseCursorPosition(false);
}
else if (_glfw.ns.disabledCursorWindow == window)
{
_glfw.ns.disabledCursorWindow = NULL;
CGAssociateMouseAndMouseCursorPosition(true);
_glfwPlatformSetCursorPos(window,
_glfw.ns.restoreCursorPosX,
_glfw.ns.restoreCursorPosY);
}
if (cursorInClientArea(window))
updateCursorImage(window);
if (_glfwPlatformWindowFocused(window))
updateCursorMode(window);
}
const char* _glfwPlatformGetScancodeName(int scancode)