Removed some and clarified remaining GLFW error tokens.

This commit is contained in:
Camilla Berglund
2010-10-05 00:08:19 +02:00
parent 419f9f17a1
commit 52546171d0
7 changed files with 41 additions and 47 deletions
+9 -9
View File
@@ -184,7 +184,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
if (!count)
{
_glfwSetError(GLFW_NO_PIXEL_FORMAT);
_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
return NULL;
}
@@ -324,13 +324,13 @@ static GLboolean createContext(_GLFWwindow* window,
if (!_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
return GL_FALSE;
}
if (!_glfw_SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_OPENGL_UNAVAILABLE);
return GL_FALSE;
}
@@ -380,7 +380,7 @@ static GLboolean createContext(_GLFWwindow* window,
attribs);
if (!window->WGL.context)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_VERSION_UNAVAILABLE);
return GL_FALSE;
}
}
@@ -389,7 +389,7 @@ static GLboolean createContext(_GLFWwindow* window,
window->WGL.context = wglCreateContext(window->WGL.DC);
if (!window->WGL.context)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_PLATFORM_ERROR);
return GL_FALSE;
}
@@ -397,7 +397,7 @@ static GLboolean createContext(_GLFWwindow* window,
{
if (!wglShareLists(share, window->WGL.context))
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_PLATFORM_ERROR);
return GL_FALSE;
}
}
@@ -1082,7 +1082,7 @@ static ATOM registerWindowClass(void)
classAtom = RegisterClass(&wc);
if (!classAtom)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_PLATFORM_ERROR);
return 0;
}
@@ -1196,14 +1196,14 @@ static int createWindow(_GLFWwindow* window,
if (!window->Win32.handle)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_PLATFORM_ERROR);
return GL_FALSE;
}
window->WGL.DC = GetDC(window->Win32.handle);
if (!window->WGL.DC)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
_glfwSetError(GLFW_PLATFORM_ERROR);
return GL_FALSE;
}