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synced 2026-09-21 08:39:45 +00:00
Ripped out horribly broken refresh rate mess.
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@@ -91,7 +91,6 @@ struct _GLFWhints
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int alphaBits;
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int depthBits;
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int stencilBits;
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int refreshRate;
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int accumRedBits;
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int accumGreenBits;
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int accumBlueBits;
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@@ -123,7 +122,6 @@ struct _GLFWhints
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struct _GLFWwndconfig
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{
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const char* title;
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int refreshRate;
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GLboolean resizable;
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GLboolean visible;
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int positionX;
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@@ -182,7 +180,6 @@ struct _GLFWwindow
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int mode; // GLFW_WINDOWED or GLFW_FULLSCREEN
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GLboolean resizable; // GL_TRUE if user may resize this window
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GLboolean visible; // GL_TRUE if this window is visible
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int refreshRate; // monitor refresh rate
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void* userPointer;
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_GLFWmonitor* monitor;
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@@ -341,7 +338,6 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window);
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_GLFWwindow* _glfwPlatformGetCurrentContext(void);
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void _glfwPlatformSwapBuffers(_GLFWwindow* window);
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void _glfwPlatformSwapInterval(int interval);
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void _glfwPlatformRefreshWindowParams(_GLFWwindow* window);
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int _glfwPlatformExtensionSupported(const char* extension);
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GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
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