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Ripped out horribly broken refresh rate mess.
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+3
-3
@@ -252,9 +252,9 @@ int _glfwCreateContext(_GLFWwindow* window,
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void _glfwDestroyContext(_GLFWwindow* window);
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// Fullscreen support
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int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
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void _glfwSetVideoModeMODE(int mode, int rate);
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void _glfwSetVideoMode(int* width, int* height, int* rate);
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int _glfwGetClosestVideoMode(int* width, int* height);
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void _glfwSetVideoModeMODE(int mode);
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void _glfwSetVideoMode(int* width, int* height);
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void _glfwRestoreVideoMode(void);
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// Joystick input
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