Start 3.3

This commit is contained in:
Camilla Berglund
2016-08-18 23:42:15 +02:00
parent 999f3556fd
commit 53fafad915
59 changed files with 67 additions and 93 deletions
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@@ -225,7 +225,7 @@ With just a few changes to your `CMakeLists.txt`, you can locate the package and
target files generated when GLFW is installed.
@code{.cmake}
find_package(glfw3 3.2 REQUIRED)
find_package(glfw3 3.3 REQUIRED)
@endcode
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
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@@ -8,7 +8,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
Vulkan application development. It provides a simple, platform-independent API
for creating windows, contexts and surfaces, reading input, handling events, etc.
See @ref news_32 for release highlights or the
See @ref news_33 for release highlights or the
[version history](http://www.glfw.org/changelog.html) for details.
@ref quick_guide is a guide for users new to GLFW. It takes you through how to
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@@ -2,6 +2,9 @@
@page news New features
@section news_33 New features in 3.3
@section news_32 New features in 3.2
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@@ -651,7 +651,7 @@ As long as your source file is encoded as UTF-8, you can use any Unicode
characters directly in the source.
@code
glfwSetWindowTitle(window, "カウボーイビバップ");
glfwSetWindowTitle(window, "ラストエグザイル");
@endcode
If you are using C++11 or C11, you can use a UTF-8 string literal.