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Start 3.3
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@@ -225,7 +225,7 @@ With just a few changes to your `CMakeLists.txt`, you can locate the package and
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target files generated when GLFW is installed.
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@code{.cmake}
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find_package(glfw3 3.2 REQUIRED)
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find_package(glfw3 3.3 REQUIRED)
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@endcode
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Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
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@@ -8,7 +8,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
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Vulkan application development. It provides a simple, platform-independent API
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for creating windows, contexts and surfaces, reading input, handling events, etc.
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See @ref news_32 for release highlights or the
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See @ref news_33 for release highlights or the
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[version history](http://www.glfw.org/changelog.html) for details.
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@ref quick_guide is a guide for users new to GLFW. It takes you through how to
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@@ -2,6 +2,9 @@
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@page news New features
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@section news_33 New features in 3.3
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@section news_32 New features in 3.2
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@@ -651,7 +651,7 @@ As long as your source file is encoded as UTF-8, you can use any Unicode
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characters directly in the source.
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@code
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glfwSetWindowTitle(window, "カウボーイビバップ");
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glfwSetWindowTitle(window, "ラストエグザイル");
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@endcode
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If you are using C++11 or C11, you can use a UTF-8 string literal.
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