mirror of
https://github.com/glfw/glfw.git
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Merged fullscreen and monitor modules.
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+10
-12
@@ -3,13 +3,13 @@ include_directories(${GLFW_SOURCE_DIR}/src
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${glfw_INCLUDE_DIRS})
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set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
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set(common_SOURCES clipboard.c fullscreen.c gamma.c init.c input.c
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joystick.c monitor.c opengl.c time.c window.c)
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set(common_SOURCES clipboard.c gamma.c init.c input.c joystick.c monitor.c
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opengl.c time.c window.c)
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if (_GLFW_COCOA_NSGL)
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
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set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
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cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
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set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_gamma.c
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cocoa_init.m cocoa_input.m cocoa_joystick.m cocoa_monitor.m
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cocoa_opengl.m cocoa_time.c cocoa_window.m)
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if (GLFW_NATIVE_API)
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@@ -20,20 +20,18 @@ if (_GLFW_COCOA_NSGL)
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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elseif (_GLFW_WIN32_WGL)
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
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set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
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win32_gamma.c win32_init.c win32_input.c win32_joystick.c
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win32_monitor.c win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c)
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set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c
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win32_init.c win32_input.c win32_joystick.c win32_monitor.c
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win32_opengl.c win32_time.c win32_window.c win32_dllmain.c)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES win32_native.c)
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endif()
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elseif (_GLFW_X11_GLX)
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_monitor.c x11_opengl.c x11_time.c
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x11_window.c)
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c
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x11_input.c x11_joystick.c x11_keysym2unicode.c
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x11_monitor.c x11_opengl.c x11_time.c x11_window.c)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES x11_native.c)
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