Remove window requirement for all event functions

This lets an application wait for non-window events without needing to
create a window.

Fixes #1317.
This commit is contained in:
Camilla Löwy
2019-01-15 19:28:17 +01:00
parent ea7eb2ddab
commit 55b1a16f90
4 changed files with 3 additions and 22 deletions
+2
View File
@@ -189,6 +189,8 @@ information on what to include when reporting a bug.
- Removed `GLFW_USE_RETINA` compile-time option
- Removed `GLFW_USE_CHDIR` compile-time option
- Removed `GLFW_USE_MENUBAR` compile-time option
- Removed requirement of at least one window for `glfwWaitEvents` and
`glfwPostEmptyEvent` (#1317)
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
OpenGL and OpenGL ES header macros