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Remove window requirement for all event functions
This lets an application wait for non-window events without needing to create a window. Fixes #1317.
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@@ -189,6 +189,8 @@ information on what to include when reporting a bug.
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- Removed `GLFW_USE_RETINA` compile-time option
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- Removed `GLFW_USE_CHDIR` compile-time option
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- Removed `GLFW_USE_MENUBAR` compile-time option
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- Removed requirement of at least one window for `glfwWaitEvents` and
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`glfwPostEmptyEvent` (#1317)
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- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
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- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
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OpenGL and OpenGL ES header macros
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