mirror of
https://github.com/glfw/glfw.git
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Merge branch 'master' into multi-monitor
Conflicts: src/CMakeLists.txt src/internal.h src/x11_platform.h
This commit is contained in:
+5
-2
@@ -255,8 +255,11 @@ static void window_refresh_callback(GLFWwindow window)
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{
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printf("%08x at %0.3f: Window refresh\n", counter++, glfwGetTime());
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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if (glfwGetCurrentContext())
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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}
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}
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static void window_focus_callback(GLFWwindow window, int activated)
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+22
-20
@@ -181,6 +181,28 @@ int main(int argc, char** argv)
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argc -= optind;
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argv += optind;
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// Report GLFW version
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glfwGetVersion(&major, &minor, &revision);
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printf("GLFW header version: %u.%u.%u\n",
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GLFW_VERSION_MAJOR,
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GLFW_VERSION_MINOR,
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GLFW_VERSION_REVISION);
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printf("GLFW library version: %u.%u.%u\n", major, minor, revision);
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if (major != GLFW_VERSION_MAJOR ||
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minor != GLFW_VERSION_MINOR ||
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revision != GLFW_VERSION_REVISION)
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{
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printf("*** WARNING: GLFW version mismatch! ***\n");
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}
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printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
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// Initialize GLFW and create window
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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@@ -216,26 +238,6 @@ int main(int argc, char** argv)
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glfwMakeContextCurrent(window);
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// Report GLFW version
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glfwGetVersion(&major, &minor, &revision);
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printf("GLFW header version: %u.%u.%u\n",
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GLFW_VERSION_MAJOR,
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GLFW_VERSION_MINOR,
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GLFW_VERSION_REVISION);
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printf("GLFW library version: %u.%u.%u\n", major, minor, revision);
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if (major != GLFW_VERSION_MAJOR ||
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minor != GLFW_VERSION_MINOR ||
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revision != GLFW_VERSION_REVISION)
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{
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printf("*** WARNING: GLFW version mismatch! ***\n");
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}
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printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
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// Report OpenGL version
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printf("OpenGL context version string: \"%s\"\n", glGetString(GL_VERSION));
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+1
-1
@@ -137,7 +137,7 @@ static void refresh_joysticks(void)
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j->axes = realloc(j->axes, j->axis_count * sizeof(float));
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}
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glfwGetJoystickPos(GLFW_JOYSTICK_1 + i, j->axes, j->axis_count);
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glfwGetJoystickAxes(GLFW_JOYSTICK_1 + i, j->axes, j->axis_count);
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button_count = glfwGetJoystickParam(GLFW_JOYSTICK_1 + i, GLFW_BUTTONS);
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if (button_count != j->button_count)
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