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https://github.com/glfw/glfw.git
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Add runtime platform selection
This adds compile-time support for multiple platforms and runtime detection of them. Window system related platform functions are now called from shared code via the function pointer struct _GLFWplatform. The timer, thread and module loading platform functions are still called directly by name and the implementation chosen at link-time. These functions are the same for any backend on a given OS, including the Null backend. The platforms are now enabled via CMake dependent options following the GLFW_BUILD_<platform> pattern instead of a mix of automagic and ad-hoc option names. There is no longer any option for the Null backend as it is now always enabled. Much of the struct stitching work in platform.h was based on an earlier experimental branch for runtime platform selection by @ronchaine. Every platform function related to windows, contexts, monitors, input, event processing and Vulkan have been renamed so that multiple sets of them can exist without colliding. Calls to these are now routed through the _glfw.platform struct member. These changes makes up most of this commit. For Wayland and X11 the client library loading and display creation is used to detect a running compositor/server. The XDG_SESSION_TYPE environment variable is ignored for now, as X11 is still by far the more complete implementation. Closes #1655 Closes #1958
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+51
-52
@@ -2,8 +2,23 @@
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add_library(glfw ${GLFW_LIBRARY_TYPE}
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
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internal.h mappings.h context.c init.c input.c monitor.c
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vulkan.c window.c)
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internal.h platform.h mappings.h
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context.c init.c input.c monitor.c platform.c vulkan.c window.c
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egl_context.c osmesa_context.c null_platform.h null_joystick.h
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null_init.c null_monitor.c null_window.c null_joystick.c)
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# The time, thread and module code is shared between all backends on a given OS,
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# including the null backend, which still needs those bits to be functional
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if (APPLE)
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target_sources(glfw PRIVATE cocoa_time.h cocoa_time.c posix_thread.h
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posix_module.c posix_thread.c)
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elseif (WIN32)
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target_sources(glfw PRIVATE win32_time.h win32_thread.h win32_module.c
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win32_time.c win32_thread.c)
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else()
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target_sources(glfw PRIVATE posix_time.h posix_thread.h posix_module.c
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posix_time.c posix_thread.c)
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endif()
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add_custom_target(update_mappings
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COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
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@@ -14,56 +29,40 @@ add_custom_target(update_mappings
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set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
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if (_GLFW_COCOA)
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if (GLFW_BUILD_COCOA)
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target_compile_definitions(glfw PRIVATE _GLFW_COCOA)
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target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_time.h
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posix_thread.h cocoa_init.m cocoa_joystick.m
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cocoa_monitor.m cocoa_window.m cocoa_time.c
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posix_thread.c nsgl_context.m egl_context.c
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osmesa_context.c)
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elseif (_GLFW_WIN32)
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target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_init.m
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cocoa_joystick.m cocoa_monitor.m cocoa_window.m
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nsgl_context.m)
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endif()
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if (GLFW_BUILD_WIN32)
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target_compile_definitions(glfw PRIVATE _GLFW_WIN32)
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target_sources(glfw PRIVATE win32_platform.h win32_joystick.h win32_time.h
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win32_thread.h win32_init.c win32_joystick.c
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win32_monitor.c win32_time.c win32_thread.c
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win32_window.c wgl_context.c egl_context.c
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osmesa_context.c)
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elseif (_GLFW_X11)
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target_sources(glfw PRIVATE win32_platform.h win32_joystick.h win32_init.c
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win32_joystick.c win32_monitor.c win32_window.c
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wgl_context.c)
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endif()
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if (GLFW_BUILD_X11)
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target_compile_definitions(glfw PRIVATE _GLFW_X11)
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target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h posix_time.h
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posix_thread.h x11_init.c x11_monitor.c
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x11_window.c xkb_unicode.c posix_time.c
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posix_thread.c glx_context.c egl_context.c
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osmesa_context.c)
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elseif (_GLFW_WAYLAND)
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target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h x11_init.c
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x11_monitor.c x11_window.c xkb_unicode.c
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glx_context.c)
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endif()
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if (GLFW_BUILD_WAYLAND)
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target_compile_definitions(glfw PRIVATE _GLFW_WAYLAND)
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target_sources(glfw PRIVATE wl_platform.h posix_time.h posix_thread.h
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xkb_unicode.h wl_init.c wl_monitor.c wl_window.c
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posix_time.c posix_thread.c xkb_unicode.c
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egl_context.c osmesa_context.c)
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elseif (_GLFW_OSMESA)
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target_compile_definitions(glfw PRIVATE _GLFW_OSMESA)
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target_sources(glfw PRIVATE null_platform.h null_joystick.h posix_time.h
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posix_thread.h null_init.c null_monitor.c
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null_window.c null_joystick.c posix_time.c
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posix_thread.c egl_context.c osmesa_context.c)
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target_sources(glfw PRIVATE wl_platform.h xkb_unicode.h wl_init.c
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wl_monitor.c wl_window.c xkb_unicode.c)
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endif()
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if (WIN32)
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target_sources(glfw PRIVATE win32_module.c)
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else()
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target_sources(glfw PRIVATE posix_module.c)
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endif()
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if (_GLFW_X11 OR _GLFW_WAYLAND)
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if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
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else()
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target_sources(glfw PRIVATE null_joystick.h null_joystick.c)
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endif()
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endif()
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if (_GLFW_WAYLAND)
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if (GLFW_BUILD_WAYLAND)
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include(CheckIncludeFiles)
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include(CheckFunctionExists)
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check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
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@@ -161,11 +160,11 @@ if (GLFW_VULKAN_STATIC)
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list(APPEND glfw_PKG_DEPS "vulkan")
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endif()
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if (_GLFW_WIN32)
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if (GLFW_BUILD_WIN32)
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list(APPEND glfw_PKG_LIBS "-lgdi32")
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endif()
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if (_GLFW_COCOA)
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if (GLFW_BUILD_COCOA)
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target_link_libraries(glfw PRIVATE "-framework Cocoa"
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"-framework IOKit"
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"-framework CoreFoundation")
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@@ -174,7 +173,7 @@ if (_GLFW_COCOA)
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set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
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endif()
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if (_GLFW_WAYLAND)
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if (GLFW_BUILD_WAYLAND)
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pkg_check_modules(Wayland REQUIRED
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wayland-client>=0.2.7
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wayland-cursor>=0.2.7
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@@ -192,7 +191,7 @@ if (_GLFW_WAYLAND)
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endif()
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endif()
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if (_GLFW_X11)
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if (GLFW_BUILD_X11)
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find_package(X11 REQUIRED)
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target_include_directories(glfw PRIVATE "${X11_X11_INCLUDE_PATH}")
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@@ -251,11 +250,11 @@ endif()
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# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
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# source files that VS will build (Clang ignores this because we set -std=c99)
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if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
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set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
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window.c win32_init.c win32_joystick.c
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win32_module.c win32_monitor.c win32_time.c win32_thread.c
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win32_window.c wgl_context.c egl_context.c
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osmesa_context.c PROPERTIES
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set_source_files_properties(context.c init.c input.c monitor.c platform.c vulkan.c
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window.c null_init.c null_joystick.c null_monitor.c
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null_window.c win32_init.c win32_joystick.c win32_module.c
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win32_monitor.c win32_time.c win32_thread.c win32_window.c
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wgl_context.c egl_context.c osmesa_context.c PROPERTIES
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COMPILE_FLAGS -Wdeclaration-after-statement)
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endif()
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@@ -276,7 +275,7 @@ elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
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target_compile_options(glfw PRIVATE "-Wall")
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endif()
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if (_GLFW_WIN32)
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if (GLFW_BUILD_WIN32)
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target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
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endif()
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@@ -318,7 +317,7 @@ if (MSVC90)
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endif()
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# Workaround for -std=c99 on Linux disabling _DEFAULT_SOURCE (POSIX 2008 and more)
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if (_GLFW_X11 OR _GLFW_WAYLAND OR _GLFW_OSMESA)
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if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
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endif()
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