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Add GLFW_COCOA_RETINA_FRAMEBUFFER
Look, a can of worms! I wonder what's inside. This adds the first platform specific window hint, transforming a compile-time option to a run-time per-window one.
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@@ -381,9 +381,6 @@ const char* _glfwPlatformGetVersionString(void)
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#if defined(_GLFW_USE_MENUBAR)
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" menubar"
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#endif
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#if defined(_GLFW_USE_RETINA)
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" retina"
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#endif
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#if defined(_GLFW_BUILD_DLL)
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" dynamic"
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#endif
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