Started 3.0.4.

This commit is contained in:
Camilla Berglund
2013-09-24 21:35:37 +02:00
parent fd3813f0d9
commit 59422ec980
3 changed files with 4 additions and 13 deletions
+2 -11
View File
@@ -6,9 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
application development. It provides a simple, platform-independent API for
creating windows and contexts, reading input, handling events, etc.
Version 3.0.3 adds fixes for a number of bugs that together affect all supported
platforms, most notably MinGW compilation issues and cursor mode issues on OS X.
As this is a patch release, there are no API changes.
Version 3.0.4 is *not yet described*. As this is a patch release, there are no
API changes.
If you are new to GLFW, you may find the
[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW
@@ -209,14 +208,6 @@ See the [GLFW documentation](http://www.glfw.org/docs/latest/).
## Changelog
- [Win32] Bugfix: `_WIN32_WINNT` was not set to Windows XP or later
- [Win32] Bugfix: Legacy MinGW needs `WINVER` and `UNICODE` before `stddef.h`
- [Cocoa] Bugfix: Cursor was not visible in normal mode in full screen
- [Cocoa] Bugfix: Cursor was not actually hidden in hidden mode
- [Cocoa] Bugfix: Cursor modes were not applied to inactive windows
- [X11] Bugfix: Events for mouse buttons 4 and above were not reported
- [X11] Bugfix: CMake 2.8.7 does not set `X11_Xinput_LIB` even when found
## Contact