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@@ -129,6 +129,8 @@ information on what to include when reporting a bug.
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- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#281,#850)
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- Added definition of `GLAPIENTRY` to public header
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- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
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(#749,#842)
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- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
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- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195)
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- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
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@@ -159,7 +161,6 @@ information on what to include when reporting a bug.
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- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
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- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
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- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid
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- Added 'GLFW_CENTER_CURSOR' window hint for controlling cursor centering
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## Contact
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@@ -247,6 +248,7 @@ skills.
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- Bryce Mehring
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- Jonathan Mercier
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- Marcel Metz
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- Liam Middlebrook
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- Jonathan Miller
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- Kenneth Miller
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- Bruce Mitchener
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@@ -308,7 +310,6 @@ skills.
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- Santi Zupancic
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- Jonas Ådahl
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- Lasse Öörni
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- Liam Middlebrook
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- All the unmentioned and anonymous contributors in the GLFW community, for bug
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reports, patches, feedback, testing and encouragement
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