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https://github.com/glfw/glfw.git
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@@ -147,7 +147,8 @@ information on what to include when reporting a bug.
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- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
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- Added `glfwGetJoystickHats` function for querying joystick hats
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(#889,#906,#934)
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- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
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- Added `glfwInitHint` for setting initialization hints
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- Added `glfwWindowHintString` for setting string type window hints (#893,#1139)
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- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole
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window transparency (#1089)
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- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
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@@ -165,8 +166,8 @@ information on what to include when reporting a bug.
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- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
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- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
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- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
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- Added X11 specific `GLFW_X11_WM_CLASS_NAME` and `GLFW_X11_WM_CLASS_CLASS` init
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hints (#893)
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- Added X11 specific `GLFW_X11_CLASS_NAME` and `GLFW_X11_INSTANCE_NAME` window
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hints (#893,#1139)
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- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
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- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
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[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
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