mirror of
https://github.com/glfw/glfw.git
synced 2026-09-21 08:39:45 +00:00
Cleanup
This commit is contained in:
+54
-38
@@ -256,25 +256,24 @@ void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
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window->callbacks.drop((GLFWwindow*) window, count, paths);
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}
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void _glfwInputJoystick(int jid, int event)
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void _glfwInputJoystick(_GLFWjoystick* js, int event)
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{
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if (_glfw.callbacks.joystick)
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_glfw.callbacks.joystick(jid, event);
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_glfw.callbacks.joystick(js - _glfw.joysticks, event);
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}
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void _glfwInputJoystickAxis(int jid, int axis, float value)
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void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
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{
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_glfw.joysticks[jid].axes[axis] = value;
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js->axes[axis] = value;
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}
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void _glfwInputJoystickButton(int jid, int button, char value)
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void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
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{
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_glfw.joysticks[jid].buttons[button] = value;
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js->buttons[button] = value;
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}
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void _glfwInputJoystickHat(int jid, int hat, char value)
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void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
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{
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_GLFWjoystick* js = _glfw.joysticks + jid;
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const int base = js->buttonCount + hat * 4;
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js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE;
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@@ -753,6 +752,8 @@ GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun)
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GLFWAPI int glfwJoystickPresent(int jid)
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{
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_GLFWjoystick* js;
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assert(jid >= GLFW_JOYSTICK_1);
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assert(jid <= GLFW_JOYSTICK_LAST);
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@@ -764,14 +765,17 @@ GLFWAPI int glfwJoystickPresent(int jid)
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return GLFW_FALSE;
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}
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if (!_glfw.joysticks[jid].present)
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js = _glfw.joysticks + jid;
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if (!js->present)
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return GLFW_FALSE;
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return _glfwPlatformPollJoystick(jid, _GLFW_POLL_PRESENCE);
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return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE);
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}
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GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
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{
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_GLFWjoystick* js;
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assert(jid >= GLFW_JOYSTICK_1);
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assert(jid <= GLFW_JOYSTICK_LAST);
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assert(count != NULL);
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@@ -786,18 +790,21 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
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return NULL;
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}
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if (!_glfw.joysticks[jid].present)
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js = _glfw.joysticks + jid;
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if (!js->present)
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return NULL;
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if (!_glfwPlatformPollJoystick(jid, _GLFW_POLL_AXES))
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES))
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return NULL;
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*count = _glfw.joysticks[jid].axisCount;
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return _glfw.joysticks[jid].axes;
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*count = js->axisCount;
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return js->axes;
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}
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GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
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{
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_GLFWjoystick* js;
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assert(jid >= GLFW_JOYSTICK_1);
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assert(jid <= GLFW_JOYSTICK_LAST);
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assert(count != NULL);
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@@ -812,25 +819,25 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
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return NULL;
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}
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if (!_glfw.joysticks[jid].present)
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js = _glfw.joysticks + jid;
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if (!js->present)
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return NULL;
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if (!_glfwPlatformPollJoystick(jid, _GLFW_POLL_BUTTONS))
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
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return NULL;
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if (_glfw.hints.init.hatButtons)
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{
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*count = _glfw.joysticks[jid].buttonCount +
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_glfw.joysticks[jid].hatCount * 4;
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}
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*count = js->buttonCount + js->hatCount * 4;
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else
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*count = _glfw.joysticks[jid].buttonCount;
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*count = js->buttonCount;
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return _glfw.joysticks[jid].buttons;
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return js->buttons;
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}
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GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
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{
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_GLFWjoystick* js;
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assert(jid >= GLFW_JOYSTICK_1);
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assert(jid <= GLFW_JOYSTICK_LAST);
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assert(count != NULL);
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@@ -845,18 +852,21 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
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return NULL;
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}
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if (!_glfw.joysticks[jid].present)
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js = _glfw.joysticks + jid;
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if (!js->present)
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return NULL;
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if (!_glfwPlatformPollJoystick(jid, _GLFW_POLL_BUTTONS))
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
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return NULL;
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*count = _glfw.joysticks[jid].hatCount;
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return _glfw.joysticks[jid].hats;
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*count = js->hatCount;
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return js->hats;
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}
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GLFWAPI const char* glfwGetJoystickName(int jid)
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{
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_GLFWjoystick* js;
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assert(jid >= GLFW_JOYSTICK_1);
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assert(jid <= GLFW_JOYSTICK_LAST);
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@@ -868,13 +878,14 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
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return NULL;
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}
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if (!_glfw.joysticks[jid].present)
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js = _glfw.joysticks + jid;
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if (!js->present)
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return NULL;
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if (!_glfwPlatformPollJoystick(jid, _GLFW_POLL_PRESENCE))
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
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return NULL;
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return _glfw.joysticks[jid].name;
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return js->name;
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}
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GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
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@@ -944,6 +955,8 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
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GLFWAPI int glfwJoystickIsGamepad(int jid)
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{
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_GLFWjoystick* js;
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assert(jid >= GLFW_JOYSTICK_1);
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assert(jid <= GLFW_JOYSTICK_LAST);
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@@ -955,17 +968,20 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
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return GLFW_FALSE;
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}
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if (!_glfw.joysticks[jid].present)
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js = _glfw.joysticks + jid;
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if (!js->present)
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return GLFW_FALSE;
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if (!_glfwPlatformPollJoystick(jid, _GLFW_POLL_PRESENCE))
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
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return GLFW_FALSE;
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return _glfw.joysticks[jid].mapping != NULL;
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return js->mapping != NULL;
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}
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GLFWAPI const char* glfwGetGamepadName(int jid)
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{
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_GLFWjoystick* js;
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assert(jid >= GLFW_JOYSTICK_1);
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assert(jid <= GLFW_JOYSTICK_LAST);
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@@ -977,16 +993,17 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
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return NULL;
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}
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if (!_glfw.joysticks[jid].present)
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js = _glfw.joysticks + jid;
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if (!js->present)
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return NULL;
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if (!_glfwPlatformPollJoystick(jid, _GLFW_POLL_PRESENCE))
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
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return NULL;
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if (!_glfw.joysticks[jid].mapping)
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if (!js->mapping)
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return NULL;
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return _glfw.joysticks[jid].mapping->name;
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return js->mapping->name;
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}
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GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
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@@ -1009,11 +1026,10 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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return GLFW_FALSE;
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if (!_glfwPlatformPollJoystick(jid, _GLFW_POLL_ALL))
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL))
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return GLFW_FALSE;
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if (!js->mapping)
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