From 8155f90bf33c07724d9f6e7e69fcddebc6fde0c4 Mon Sep 17 00:00:00 2001
From: Camilla Berglund
Date: Wed, 7 Mar 2012 15:04:14 +0100
Subject: [PATCH 1/6] Formatting.
---
src/cocoa_fullscreen.m | 2 ++
src/cocoa_init.m | 2 ++
src/cocoa_joystick.m | 1 -
src/cocoa_opengl.m | 4 ++++
src/cocoa_time.c | 1 +
src/cocoa_window.m | 20 ++++++++++++++++++++
6 files changed, 29 insertions(+), 1 deletion(-)
diff --git a/src/cocoa_fullscreen.m b/src/cocoa_fullscreen.m
index d3a715ba..147913fb 100644
--- a/src/cocoa_fullscreen.m
+++ b/src/cocoa_fullscreen.m
@@ -64,6 +64,7 @@ static GLboolean modeIsGood(CGDisplayModeRef mode)
return GL_TRUE;
}
+
//========================================================================
// Convert Core Graphics display mode to GLFW video mode
//========================================================================
@@ -217,6 +218,7 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
return stored;
}
+
//========================================================================
// Get the desktop video mode
//========================================================================
diff --git a/src/cocoa_init.m b/src/cocoa_init.m
index 89260c56..d9530f62 100644
--- a/src/cocoa_init.m
+++ b/src/cocoa_init.m
@@ -33,6 +33,7 @@
//========================================================================
// Change to our application bundle's resources directory, if present
//========================================================================
+
static void changeToResourcesDirectory(void)
{
char resourcesPath[MAXPATHLEN];
@@ -105,6 +106,7 @@ int _glfwPlatformInit(void)
return GL_TRUE;
}
+
//========================================================================
// Close window, if open, and shut down GLFW
//========================================================================
diff --git a/src/cocoa_joystick.m b/src/cocoa_joystick.m
index a167692f..45b3be0f 100644
--- a/src/cocoa_joystick.m
+++ b/src/cocoa_joystick.m
@@ -579,4 +579,3 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
return numbuttons;
}
-
diff --git a/src/cocoa_opengl.m b/src/cocoa_opengl.m
index bd3827fc..0ea39076 100644
--- a/src/cocoa_opengl.m
+++ b/src/cocoa_opengl.m
@@ -59,6 +59,7 @@ void _glfwPlatformSwapBuffers(void)
[window->NSGL.context flushBuffer];
}
+
//========================================================================
// Set double buffering swap interval
//========================================================================
@@ -71,6 +72,7 @@ void _glfwPlatformSwapInterval(int interval)
[window->NSGL.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
}
+
//========================================================================
// Check if an OpenGL extension is available at runtime
//========================================================================
@@ -81,6 +83,7 @@ int _glfwPlatformExtensionSupported(const char* extension)
return GL_FALSE;
}
+
//========================================================================
// Get the function pointer to an OpenGL function
//========================================================================
@@ -99,6 +102,7 @@ void* _glfwPlatformGetProcAddress(const char* procname)
return symbol;
}
+
//========================================================================
// Copies the specified OpenGL state categories from src to dst
//========================================================================
diff --git a/src/cocoa_time.c b/src/cocoa_time.c
index 4facbffb..745b4239 100644
--- a/src/cocoa_time.c
+++ b/src/cocoa_time.c
@@ -74,6 +74,7 @@ double _glfwPlatformGetTime(void)
_glfwLibrary.NS.timer.resolution;
}
+
//========================================================================
// Set timer value in seconds
//========================================================================
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index c1d710c0..d2bcbb3d 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -112,6 +112,7 @@
@end
+
//========================================================================
// Delegate for application related notifications
//========================================================================
@@ -133,6 +134,7 @@
@end
+
//========================================================================
// Keyboard symbol translation table
//========================================================================
@@ -270,6 +272,7 @@ static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
/* 7f */ -1,
};
+
//========================================================================
// Converts a Mac OS X keycode to a GLFW keycode
//========================================================================
@@ -285,6 +288,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
return MAC_TO_GLFW_KEYCODE_MAPPING[macKeyCode];
}
+
//========================================================================
// Content view class for the GLFW window
//========================================================================
@@ -446,6 +450,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
@end
+
//========================================================================
// GLFW application class
//========================================================================
@@ -516,6 +521,7 @@ static NSString* findAppName(void)
return @"GLFW Application";
}
+
//========================================================================
// Set up the menu bar (manually)
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
@@ -523,6 +529,7 @@ static NSString* findAppName(void)
// localize(d|able), etc. Loading a nib would save us this horror, but that
// doesn't seem like a good thing to require of GLFW's clients.
//========================================================================
+
static void createMenuBar(void)
{
NSString* appName = findAppName();
@@ -586,6 +593,7 @@ static void createMenuBar(void)
//========================================================================
// Initialize the Cocoa Application Kit
//========================================================================
+
static GLboolean initializeAppKit(void)
{
if (NSApp)
@@ -604,6 +612,7 @@ static GLboolean initializeAppKit(void)
return GL_TRUE;
}
+
//========================================================================
// Create the Cocoa window
//========================================================================
@@ -647,6 +656,7 @@ static GLboolean createWindow(_GLFWwindow* window,
return GL_TRUE;
}
+
//========================================================================
// Create the OpenGL context
//========================================================================
@@ -919,6 +929,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
// TODO: Probably more cleanup
}
+
//========================================================================
// Set the window title
//========================================================================
@@ -928,6 +939,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
[window->NS.window setTitle:[NSString stringWithUTF8String:title]];
}
+
//========================================================================
// Set the window size
//========================================================================
@@ -937,6 +949,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
[window->NS.window setContentSize:NSMakeSize(width, height)];
}
+
//========================================================================
// Set the window position
//========================================================================
@@ -957,6 +970,7 @@ void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
display:YES];
}
+
//========================================================================
// Iconify the window
//========================================================================
@@ -966,6 +980,7 @@ void _glfwPlatformIconifyWindow(_GLFWwindow* window)
[window->NS.window miniaturize:nil];
}
+
//========================================================================
// Restore (un-iconify) the window
//========================================================================
@@ -975,6 +990,7 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
[window->NS.window deminiaturize:nil];
}
+
//========================================================================
// Write back window parameters into GLFW window structure
//========================================================================
@@ -1049,6 +1065,7 @@ void _glfwPlatformRefreshWindowParams(void)
window->glDebug = GL_FALSE;
}
+
//========================================================================
// Poll for new window and input events
//========================================================================
@@ -1073,6 +1090,7 @@ void _glfwPlatformPollEvents(void)
_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
}
+
//========================================================================
// Wait for new window and input events
//========================================================================
@@ -1091,6 +1109,7 @@ void _glfwPlatformWaitEvents( void )
_glfwPlatformPollEvents();
}
+
//========================================================================
// Set physical mouse cursor position
//========================================================================
@@ -1123,6 +1142,7 @@ void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint);
}
+
//========================================================================
// Set physical mouse cursor mode
//========================================================================
From 89eec8af09c82a9193cc7c7ae6d5436375f91fa8 Mon Sep 17 00:00:00 2001
From: Camilla Berglund
Date: Wed, 7 Mar 2012 15:10:53 +0100
Subject: [PATCH 2/6] Made more consistent use of key code conversion.
---
src/cocoa_window.m | 19 +++++++++++--------
1 file changed, 11 insertions(+), 8 deletions(-)
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index d2bcbb3d..411e600d 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -392,11 +392,11 @@ static int convertMacKeyCode(unsigned int macKeyCode)
{
NSUInteger i, length;
NSString* characters;
- int code = convertMacKeyCode([event keyCode]);
+ int key = convertMacKeyCode([event keyCode]);
- if (code != -1)
+ if (key != -1)
{
- _glfwInputKey(window, code, GLFW_PRESS);
+ _glfwInputKey(window, key, GLFW_PRESS);
if ([event modifierFlags] & NSCommandKeyMask)
{
@@ -416,7 +416,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
- (void)flagsChanged:(NSEvent *)event
{
- int mode;
+ int mode, key;
unsigned int newModifierFlags =
[event modifierFlags] | NSDeviceIndependentModifierFlagsMask;
@@ -426,14 +426,17 @@ static int convertMacKeyCode(unsigned int macKeyCode)
mode = GLFW_RELEASE;
window->NS.modifierFlags = newModifierFlags;
- _glfwInputKey(window, MAC_TO_GLFW_KEYCODE_MAPPING[[event keyCode]], mode);
+
+ key = convertMacKeyCode([event keyCode]);
+ if (key != -1)
+ _glfwInputKey(window, key, mode);
}
- (void)keyUp:(NSEvent *)event
{
- int code = convertMacKeyCode([event keyCode]);
- if (code != -1)
- _glfwInputKey(window, code, GLFW_RELEASE);
+ int key = convertMacKeyCode([event keyCode]);
+ if (key != -1)
+ _glfwInputKey(window, key, GLFW_RELEASE);
}
- (void)scrollWheel:(NSEvent *)event
From 339fb7d246af11248d42d5d2131f85dba8e0dc56 Mon Sep 17 00:00:00 2001
From: Camilla Berglund
Date: Wed, 7 Mar 2012 15:13:41 +0100
Subject: [PATCH 3/6] Made key code translation table private to function.
---
src/cocoa_window.m | 274 ++++++++++++++++++++++-----------------------
1 file changed, 135 insertions(+), 139 deletions(-)
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index 411e600d..b8ccdea6 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -135,157 +135,153 @@
@end
-//========================================================================
-// Keyboard symbol translation table
-//========================================================================
-
-// TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
-static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
-{
- /* 00 */ GLFW_KEY_A,
- /* 01 */ GLFW_KEY_S,
- /* 02 */ GLFW_KEY_D,
- /* 03 */ GLFW_KEY_F,
- /* 04 */ GLFW_KEY_H,
- /* 05 */ GLFW_KEY_G,
- /* 06 */ GLFW_KEY_Z,
- /* 07 */ GLFW_KEY_X,
- /* 08 */ GLFW_KEY_C,
- /* 09 */ GLFW_KEY_V,
- /* 0a */ GLFW_KEY_GRAVE_ACCENT,
- /* 0b */ GLFW_KEY_B,
- /* 0c */ GLFW_KEY_Q,
- /* 0d */ GLFW_KEY_W,
- /* 0e */ GLFW_KEY_E,
- /* 0f */ GLFW_KEY_R,
- /* 10 */ GLFW_KEY_Y,
- /* 11 */ GLFW_KEY_T,
- /* 12 */ GLFW_KEY_1,
- /* 13 */ GLFW_KEY_2,
- /* 14 */ GLFW_KEY_3,
- /* 15 */ GLFW_KEY_4,
- /* 16 */ GLFW_KEY_6,
- /* 17 */ GLFW_KEY_5,
- /* 18 */ GLFW_KEY_EQUAL,
- /* 19 */ GLFW_KEY_9,
- /* 1a */ GLFW_KEY_7,
- /* 1b */ GLFW_KEY_MINUS,
- /* 1c */ GLFW_KEY_8,
- /* 1d */ GLFW_KEY_0,
- /* 1e */ GLFW_KEY_RIGHT_BRACKET,
- /* 1f */ GLFW_KEY_O,
- /* 20 */ GLFW_KEY_U,
- /* 21 */ GLFW_KEY_LEFT_BRACKET,
- /* 22 */ GLFW_KEY_I,
- /* 23 */ GLFW_KEY_P,
- /* 24 */ GLFW_KEY_ENTER,
- /* 25 */ GLFW_KEY_L,
- /* 26 */ GLFW_KEY_J,
- /* 27 */ GLFW_KEY_APOSTROPHE,
- /* 28 */ GLFW_KEY_K,
- /* 29 */ GLFW_KEY_SEMICOLON,
- /* 2a */ GLFW_KEY_BACKSLASH,
- /* 2b */ GLFW_KEY_COMMA,
- /* 2c */ GLFW_KEY_SLASH,
- /* 2d */ GLFW_KEY_N,
- /* 2e */ GLFW_KEY_M,
- /* 2f */ GLFW_KEY_PERIOD,
- /* 30 */ GLFW_KEY_TAB,
- /* 31 */ GLFW_KEY_SPACE,
- /* 32 */ GLFW_KEY_WORLD_1,
- /* 33 */ GLFW_KEY_BACKSPACE,
- /* 34 */ -1,
- /* 35 */ GLFW_KEY_ESCAPE,
- /* 36 */ GLFW_KEY_RIGHT_SUPER,
- /* 37 */ GLFW_KEY_LEFT_SUPER,
- /* 38 */ GLFW_KEY_LEFT_SHIFT,
- /* 39 */ GLFW_KEY_CAPS_LOCK,
- /* 3a */ GLFW_KEY_LEFT_ALT,
- /* 3b */ GLFW_KEY_LEFT_CONTROL,
- /* 3c */ GLFW_KEY_RIGHT_SHIFT,
- /* 3d */ GLFW_KEY_RIGHT_ALT,
- /* 3e */ GLFW_KEY_RIGHT_CONTROL,
- /* 3f */ -1, /* Function */
- /* 40 */ GLFW_KEY_F17,
- /* 41 */ GLFW_KEY_KP_DECIMAL,
- /* 42 */ -1,
- /* 43 */ GLFW_KEY_KP_MULTIPLY,
- /* 44 */ -1,
- /* 45 */ GLFW_KEY_KP_ADD,
- /* 46 */ -1,
- /* 47 */ GLFW_KEY_NUM_LOCK, /* Really KeypadClear... */
- /* 48 */ -1, /* VolumeUp */
- /* 49 */ -1, /* VolumeDown */
- /* 4a */ -1, /* Mute */
- /* 4b */ GLFW_KEY_KP_DIVIDE,
- /* 4c */ GLFW_KEY_KP_ENTER,
- /* 4d */ -1,
- /* 4e */ GLFW_KEY_KP_SUBTRACT,
- /* 4f */ GLFW_KEY_F18,
- /* 50 */ GLFW_KEY_F19,
- /* 51 */ GLFW_KEY_KP_EQUAL,
- /* 52 */ GLFW_KEY_KP_0,
- /* 53 */ GLFW_KEY_KP_1,
- /* 54 */ GLFW_KEY_KP_2,
- /* 55 */ GLFW_KEY_KP_3,
- /* 56 */ GLFW_KEY_KP_4,
- /* 57 */ GLFW_KEY_KP_5,
- /* 58 */ GLFW_KEY_KP_6,
- /* 59 */ GLFW_KEY_KP_7,
- /* 5a */ GLFW_KEY_F20,
- /* 5b */ GLFW_KEY_KP_8,
- /* 5c */ GLFW_KEY_KP_9,
- /* 5d */ -1,
- /* 5e */ -1,
- /* 5f */ -1,
- /* 60 */ GLFW_KEY_F5,
- /* 61 */ GLFW_KEY_F6,
- /* 62 */ GLFW_KEY_F7,
- /* 63 */ GLFW_KEY_F3,
- /* 64 */ GLFW_KEY_F8,
- /* 65 */ GLFW_KEY_F9,
- /* 66 */ -1,
- /* 67 */ GLFW_KEY_F11,
- /* 68 */ -1,
- /* 69 */ GLFW_KEY_F13,
- /* 6a */ GLFW_KEY_F16,
- /* 6b */ GLFW_KEY_F14,
- /* 6c */ -1,
- /* 6d */ GLFW_KEY_F10,
- /* 6e */ -1,
- /* 6f */ GLFW_KEY_F12,
- /* 70 */ -1,
- /* 71 */ GLFW_KEY_F15,
- /* 72 */ GLFW_KEY_INSERT, /* Really Help... */
- /* 73 */ GLFW_KEY_HOME,
- /* 74 */ GLFW_KEY_PAGE_UP,
- /* 75 */ GLFW_KEY_DELETE,
- /* 76 */ GLFW_KEY_F4,
- /* 77 */ GLFW_KEY_END,
- /* 78 */ GLFW_KEY_F2,
- /* 79 */ GLFW_KEY_PAGE_DOWN,
- /* 7a */ GLFW_KEY_F1,
- /* 7b */ GLFW_KEY_LEFT,
- /* 7c */ GLFW_KEY_RIGHT,
- /* 7d */ GLFW_KEY_DOWN,
- /* 7e */ GLFW_KEY_UP,
- /* 7f */ -1,
-};
-
-
//========================================================================
// Converts a Mac OS X keycode to a GLFW keycode
//========================================================================
static int convertMacKeyCode(unsigned int macKeyCode)
{
+ // Keyboard symbol translation table
+ // TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
+ static const unsigned int table[128] =
+ {
+ /* 00 */ GLFW_KEY_A,
+ /* 01 */ GLFW_KEY_S,
+ /* 02 */ GLFW_KEY_D,
+ /* 03 */ GLFW_KEY_F,
+ /* 04 */ GLFW_KEY_H,
+ /* 05 */ GLFW_KEY_G,
+ /* 06 */ GLFW_KEY_Z,
+ /* 07 */ GLFW_KEY_X,
+ /* 08 */ GLFW_KEY_C,
+ /* 09 */ GLFW_KEY_V,
+ /* 0a */ GLFW_KEY_GRAVE_ACCENT,
+ /* 0b */ GLFW_KEY_B,
+ /* 0c */ GLFW_KEY_Q,
+ /* 0d */ GLFW_KEY_W,
+ /* 0e */ GLFW_KEY_E,
+ /* 0f */ GLFW_KEY_R,
+ /* 10 */ GLFW_KEY_Y,
+ /* 11 */ GLFW_KEY_T,
+ /* 12 */ GLFW_KEY_1,
+ /* 13 */ GLFW_KEY_2,
+ /* 14 */ GLFW_KEY_3,
+ /* 15 */ GLFW_KEY_4,
+ /* 16 */ GLFW_KEY_6,
+ /* 17 */ GLFW_KEY_5,
+ /* 18 */ GLFW_KEY_EQUAL,
+ /* 19 */ GLFW_KEY_9,
+ /* 1a */ GLFW_KEY_7,
+ /* 1b */ GLFW_KEY_MINUS,
+ /* 1c */ GLFW_KEY_8,
+ /* 1d */ GLFW_KEY_0,
+ /* 1e */ GLFW_KEY_RIGHT_BRACKET,
+ /* 1f */ GLFW_KEY_O,
+ /* 20 */ GLFW_KEY_U,
+ /* 21 */ GLFW_KEY_LEFT_BRACKET,
+ /* 22 */ GLFW_KEY_I,
+ /* 23 */ GLFW_KEY_P,
+ /* 24 */ GLFW_KEY_ENTER,
+ /* 25 */ GLFW_KEY_L,
+ /* 26 */ GLFW_KEY_J,
+ /* 27 */ GLFW_KEY_APOSTROPHE,
+ /* 28 */ GLFW_KEY_K,
+ /* 29 */ GLFW_KEY_SEMICOLON,
+ /* 2a */ GLFW_KEY_BACKSLASH,
+ /* 2b */ GLFW_KEY_COMMA,
+ /* 2c */ GLFW_KEY_SLASH,
+ /* 2d */ GLFW_KEY_N,
+ /* 2e */ GLFW_KEY_M,
+ /* 2f */ GLFW_KEY_PERIOD,
+ /* 30 */ GLFW_KEY_TAB,
+ /* 31 */ GLFW_KEY_SPACE,
+ /* 32 */ GLFW_KEY_WORLD_1,
+ /* 33 */ GLFW_KEY_BACKSPACE,
+ /* 34 */ -1,
+ /* 35 */ GLFW_KEY_ESCAPE,
+ /* 36 */ GLFW_KEY_RIGHT_SUPER,
+ /* 37 */ GLFW_KEY_LEFT_SUPER,
+ /* 38 */ GLFW_KEY_LEFT_SHIFT,
+ /* 39 */ GLFW_KEY_CAPS_LOCK,
+ /* 3a */ GLFW_KEY_LEFT_ALT,
+ /* 3b */ GLFW_KEY_LEFT_CONTROL,
+ /* 3c */ GLFW_KEY_RIGHT_SHIFT,
+ /* 3d */ GLFW_KEY_RIGHT_ALT,
+ /* 3e */ GLFW_KEY_RIGHT_CONTROL,
+ /* 3f */ -1, /* Function */
+ /* 40 */ GLFW_KEY_F17,
+ /* 41 */ GLFW_KEY_KP_DECIMAL,
+ /* 42 */ -1,
+ /* 43 */ GLFW_KEY_KP_MULTIPLY,
+ /* 44 */ -1,
+ /* 45 */ GLFW_KEY_KP_ADD,
+ /* 46 */ -1,
+ /* 47 */ GLFW_KEY_NUM_LOCK, /* Really KeypadClear... */
+ /* 48 */ -1, /* VolumeUp */
+ /* 49 */ -1, /* VolumeDown */
+ /* 4a */ -1, /* Mute */
+ /* 4b */ GLFW_KEY_KP_DIVIDE,
+ /* 4c */ GLFW_KEY_KP_ENTER,
+ /* 4d */ -1,
+ /* 4e */ GLFW_KEY_KP_SUBTRACT,
+ /* 4f */ GLFW_KEY_F18,
+ /* 50 */ GLFW_KEY_F19,
+ /* 51 */ GLFW_KEY_KP_EQUAL,
+ /* 52 */ GLFW_KEY_KP_0,
+ /* 53 */ GLFW_KEY_KP_1,
+ /* 54 */ GLFW_KEY_KP_2,
+ /* 55 */ GLFW_KEY_KP_3,
+ /* 56 */ GLFW_KEY_KP_4,
+ /* 57 */ GLFW_KEY_KP_5,
+ /* 58 */ GLFW_KEY_KP_6,
+ /* 59 */ GLFW_KEY_KP_7,
+ /* 5a */ GLFW_KEY_F20,
+ /* 5b */ GLFW_KEY_KP_8,
+ /* 5c */ GLFW_KEY_KP_9,
+ /* 5d */ -1,
+ /* 5e */ -1,
+ /* 5f */ -1,
+ /* 60 */ GLFW_KEY_F5,
+ /* 61 */ GLFW_KEY_F6,
+ /* 62 */ GLFW_KEY_F7,
+ /* 63 */ GLFW_KEY_F3,
+ /* 64 */ GLFW_KEY_F8,
+ /* 65 */ GLFW_KEY_F9,
+ /* 66 */ -1,
+ /* 67 */ GLFW_KEY_F11,
+ /* 68 */ -1,
+ /* 69 */ GLFW_KEY_F13,
+ /* 6a */ GLFW_KEY_F16,
+ /* 6b */ GLFW_KEY_F14,
+ /* 6c */ -1,
+ /* 6d */ GLFW_KEY_F10,
+ /* 6e */ -1,
+ /* 6f */ GLFW_KEY_F12,
+ /* 70 */ -1,
+ /* 71 */ GLFW_KEY_F15,
+ /* 72 */ GLFW_KEY_INSERT, /* Really Help... */
+ /* 73 */ GLFW_KEY_HOME,
+ /* 74 */ GLFW_KEY_PAGE_UP,
+ /* 75 */ GLFW_KEY_DELETE,
+ /* 76 */ GLFW_KEY_F4,
+ /* 77 */ GLFW_KEY_END,
+ /* 78 */ GLFW_KEY_F2,
+ /* 79 */ GLFW_KEY_PAGE_DOWN,
+ /* 7a */ GLFW_KEY_F1,
+ /* 7b */ GLFW_KEY_LEFT,
+ /* 7c */ GLFW_KEY_RIGHT,
+ /* 7d */ GLFW_KEY_DOWN,
+ /* 7e */ GLFW_KEY_UP,
+ /* 7f */ -1,
+ };
+
if (macKeyCode >= 128)
return -1;
// This treats keycodes as *positional*; that is, we'll return 'a'
// for the key left of 's', even on an AZERTY keyboard. The charInput
// function should still get 'q' though.
- return MAC_TO_GLFW_KEYCODE_MAPPING[macKeyCode];
+ return table[macKeyCode];
}
From 5fd66f7d3067e6504e9e18335688c226ce78c045 Mon Sep 17 00:00:00 2001
From: Camilla Berglund
Date: Wed, 7 Mar 2012 18:38:08 +0100
Subject: [PATCH 4/6] Free visual list earlier.
---
src/x11_fullscreen.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/x11_fullscreen.c b/src/x11_fullscreen.c
index e71c2a2b..f7855c4b 100644
--- a/src/x11_fullscreen.c
+++ b/src/x11_fullscreen.c
@@ -372,6 +372,8 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
}
}
+ XFree(vislist);
+
rescount = 0;
resarray = NULL;
@@ -457,8 +459,6 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
}
}
- XFree(vislist);
-
free(resarray);
free(rgbarray);
From 18efa516a2ce62ea6f5131691ac66013f8d64442 Mon Sep 17 00:00:00 2001
From: Camilla Berglund
Date: Thu, 8 Mar 2012 01:01:42 +0100
Subject: [PATCH 5/6] Added modes test.
---
readme.html | 1 +
tests/CMakeLists.txt | 5 +-
tests/modes.c | 225 +++++++++++++++++++++++++++++++++++++++++++
3 files changed, 230 insertions(+), 1 deletion(-)
create mode 100644 tests/modes.c
diff --git a/readme.html b/readme.html
index 5f3af632..8af1c2e4 100644
--- a/readme.html
+++ b/readme.html
@@ -280,6 +280,7 @@ version of GLFW.
Added windows simple multi-window test program
Added sharing simple OpenGL object sharing test program
Added dynamic simple dynamic linking test program
+ Added modes video mode enumeration and setting test program
Added a parameter to glfwOpenWindow for specifying a context the new window's context will share objects with
Added initial window title parameter to glfwOpenWindow
Added glfwSetGamma, glfwSetGammaRamp and glfwGetGammaRamp functions and GLFWgammaramp type for monitor gamma ramp control
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
index 663f9a11..7a166881 100644
--- a/tests/CMakeLists.txt
+++ b/tests/CMakeLists.txt
@@ -36,6 +36,9 @@ target_link_libraries(joysticks ${STATIC_DEPS})
add_executable(listmodes listmodes.c)
target_link_libraries(listmodes ${STATIC_DEPS})
+add_executable(modes modes.c getopt.c)
+target_link_libraries(modes ${STATIC_DEPS})
+
add_executable(peter peter.c)
target_link_libraries(peter ${STATIC_DEPS})
@@ -64,7 +67,7 @@ set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set(WINDOWS_BINARIES accuracy sharing tearing title windows)
set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify
- joysticks listmodes peter reopen)
+ joysticks listmodes modes peter reopen)
if (MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
diff --git a/tests/modes.c b/tests/modes.c
new file mode 100644
index 00000000..de3aec8a
--- /dev/null
+++ b/tests/modes.c
@@ -0,0 +1,225 @@
+//========================================================================
+// Video mode test
+// Copyright (c) Camilla Berglund
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+//
+// This test enumerates or verifies video modes
+//
+//========================================================================
+
+#include
+
+#include
+#include
+
+#include "getopt.h"
+
+static GLFWwindow window = NULL;
+
+enum Mode
+{
+ NO_MODE,
+ LIST_MODE,
+ TEST_MODE
+};
+
+static void usage(void)
+{
+ printf("Usage: modes -l\n");
+ printf(" modes -t\n");
+ printf(" modes -h\n");
+}
+
+static void print_mode(GLFWvidmode* mode)
+{
+ printf("%i x %i x %i (%i %i %i)",
+ mode->width, mode->height,
+ mode->redBits + mode->greenBits + mode->blueBits,
+ mode->redBits, mode->greenBits, mode->blueBits);
+}
+
+static void error_callback(int error, const char* description)
+{
+ fprintf(stderr, "Error: %s\n", description);
+}
+
+static void window_size_callback(GLFWwindow window, int width, int height)
+{
+ printf("Window resized to %ix%i\n", width, height);
+
+ glViewport(0, 0, width, height);
+}
+
+static int window_close_callback(GLFWwindow dummy)
+{
+ window = NULL;
+ return GL_TRUE;
+}
+
+static void list_modes(GLFWvidmode* modes, int count)
+{
+ int i;
+ GLFWvidmode mode;
+
+ glfwGetDesktopMode(&mode);
+ printf("Desktop mode: ");
+ print_mode(&mode);
+ putchar('\n');
+
+ for (i = 0; i < count; i++)
+ {
+ printf("%3i: ", i);
+ print_mode(modes + i);
+ putchar('\n');
+ }
+}
+
+static void test_modes(GLFWvidmode* modes, int count)
+{
+ int i, width, height;
+
+ glfwSetWindowSizeCallback(window_size_callback);
+ glfwSetWindowCloseCallback(window_close_callback);
+
+ for (i = 0; i < count; i++)
+ {
+ glfwOpenWindowHint(GLFW_RED_BITS, modes[i].redBits);
+ glfwOpenWindowHint(GLFW_GREEN_BITS, modes[i].greenBits);
+ glfwOpenWindowHint(GLFW_BLUE_BITS, modes[i].blueBits);
+
+ printf("Opening ");
+ print_mode(modes + i);
+ printf(" window\n");
+
+ window = glfwOpenWindow(modes[i].width, modes[i].height,
+ GLFW_FULLSCREEN, "Video Mode Test",
+ NULL);
+ if (!window)
+ {
+ printf("Failed to enter mode %i: ", i);
+ print_mode(modes + i);
+ putchar('\n');
+ continue;
+ }
+
+ glfwSetTime(0.0);
+ glfwSwapInterval(1);
+
+ while (glfwGetTime() < 5.0)
+ {
+ glClear(GL_COLOR_BUFFER_BIT);
+ glfwSwapBuffers();
+ glfwPollEvents();
+
+ if (!window)
+ {
+ printf("User terminated program\n");
+ exit(EXIT_SUCCESS);
+ }
+ }
+
+ if (glfwGetWindowParam(window, GLFW_RED_BITS) != modes[i].redBits ||
+ glfwGetWindowParam(window, GLFW_GREEN_BITS) != modes[i].greenBits ||
+ glfwGetWindowParam(window, GLFW_BLUE_BITS) != modes[i].blueBits)
+ {
+ printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n",
+ glfwGetWindowParam(window, GLFW_RED_BITS),
+ glfwGetWindowParam(window, GLFW_GREEN_BITS),
+ glfwGetWindowParam(window, GLFW_BLUE_BITS),
+ modes[i].redBits,
+ modes[i].greenBits,
+ modes[i].blueBits);
+ }
+
+ glfwGetWindowSize(window, &width, &height);
+
+ if (width != modes[i].width || height != height)
+ {
+ printf("*** Size mismatch: %ix%i instead of %ix%i\n",
+ width, height,
+ modes[i].width, modes[i].height);
+ }
+
+ printf("Closing window\n");
+
+ glfwCloseWindow(window);
+ glfwPollEvents();
+ window = NULL;
+
+ sleep(5);
+ }
+}
+
+int main(int argc, char** argv)
+{
+ int ch, found, count = 0, mode = NO_MODE;
+ GLFWvidmode* modes = NULL;
+
+ while ((ch = getopt(argc, argv, "lth")) != -1)
+ {
+ switch (ch)
+ {
+ case 'h':
+ usage();
+ exit(EXIT_SUCCESS);
+ case 'l':
+ mode = LIST_MODE;
+ break;
+ case 't':
+ mode = TEST_MODE;
+ break;
+ default:
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ }
+
+ argc -= optind;
+ argv += optind;
+
+ glfwSetErrorCallback(error_callback);
+
+ if (!glfwInit())
+ exit(EXIT_FAILURE);
+
+ for (;;)
+ {
+ count += 256;
+ modes = realloc(modes, sizeof(GLFWvidmode) * count);
+
+ found = glfwGetVideoModes(modes, count);
+ if (found < count)
+ break;
+ }
+
+ if (mode == LIST_MODE)
+ list_modes(modes, found);
+ else if (mode == TEST_MODE)
+ test_modes(modes, found);
+
+ free(modes);
+ modes = NULL;
+
+ exit(EXIT_SUCCESS);
+}
+
From 21f2327e563f1b3c996bbb535d14daa417434edb Mon Sep 17 00:00:00 2001
From: Camilla Berglund
Date: Sat, 10 Mar 2012 16:23:09 +0100
Subject: [PATCH 6/6] Formatting.
---
src/input.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/input.c b/src/input.c
index ec894a27..ded88712 100644
--- a/src/input.c
+++ b/src/input.c
@@ -167,7 +167,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
return;
// Register key action
- if(action == GLFW_RELEASE && window->stickyKeys)
+ if (action == GLFW_RELEASE && window->stickyKeys)
window->key[key] = GLFW_STICK;
else
{