Add glfwSetWindowMonitor

This adds the ability to switch between windowed and full screen modes,
move a full screen window between monitors and update its desired
resolution and refresh rate.

Fixes #43.
This commit is contained in:
Camilla Berglund
2016-02-23 12:26:42 +01:00
parent fb8a31ba3f
commit 6570d0c4b7
16 changed files with 764 additions and 318 deletions
+126 -52
View File
@@ -42,15 +42,20 @@ static DWORD getWindowStyle(const _GLFWwindow* window)
{
DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
if (window->decorated && !window->monitor)
{
style |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
if (window->resizable)
style |= WS_MAXIMIZEBOX | WS_SIZEBOX;
}
else
if (window->monitor)
style |= WS_POPUP;
else
{
if (window->decorated)
{
style |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
if (window->resizable)
style |= WS_MAXIMIZEBOX | WS_THICKFRAME;
}
else
style |= WS_POPUP;
}
return style;
}
@@ -61,8 +66,8 @@ static DWORD getWindowExStyle(const _GLFWwindow* window)
{
DWORD style = WS_EX_APPWINDOW;
if (window->decorated && !window->monitor)
style |= WS_EX_WINDOWEDGE;
if (window->monitor || window->floating)
style |= WS_EX_TOPMOST;
return style;
}
@@ -190,8 +195,7 @@ static void getFullWindowSize(DWORD style, DWORD exStyle,
static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
{
int xoff, yoff;
const float ratio = (float) window->win32.numer /
(float) window->win32.denom;
const float ratio = (float) window->numer / (float) window->denom;
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
0, 0, &xoff, &yoff);
@@ -342,7 +346,8 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
xpos, ypos, mode.width, mode.height, SWP_NOCOPYBITS);
xpos, ypos, mode.width, mode.height,
SWP_NOACTIVATE | SWP_NOCOPYBITS);
_glfwInputMonitorWindowChange(window->monitor, window);
return status;
@@ -639,8 +644,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SIZING:
{
if (window->win32.numer == GLFW_DONT_CARE ||
window->win32.denom == GLFW_DONT_CARE)
if (window->numer == GLFW_DONT_CARE ||
window->denom == GLFW_DONT_CARE)
{
break;
}
@@ -654,21 +659,24 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
int xoff, yoff;
MINMAXINFO* mmi = (MINMAXINFO*) lParam;
if (window->monitor)
break;
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
0, 0, &xoff, &yoff);
if (window->win32.minwidth != GLFW_DONT_CARE &&
window->win32.minheight != GLFW_DONT_CARE)
if (window->minwidth != GLFW_DONT_CARE &&
window->minheight != GLFW_DONT_CARE)
{
mmi->ptMinTrackSize.x = window->win32.minwidth + xoff;
mmi->ptMinTrackSize.y = window->win32.minheight + yoff;
mmi->ptMinTrackSize.x = window->minwidth + xoff;
mmi->ptMinTrackSize.y = window->minheight + yoff;
}
if (window->win32.maxwidth != GLFW_DONT_CARE &&
window->win32.maxheight != GLFW_DONT_CARE)
if (window->maxwidth != GLFW_DONT_CARE &&
window->maxheight != GLFW_DONT_CARE)
{
mmi->ptMaxTrackSize.x = window->win32.maxwidth + xoff;
mmi->ptMaxTrackSize.y = window->win32.maxheight + yoff;
mmi->ptMaxTrackSize.x = window->maxwidth + xoff;
mmi->ptMaxTrackSize.y = window->maxheight + yoff;
}
return 0;
@@ -827,23 +835,8 @@ static int createWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig)
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
}
if (wndconfig->floating && !window->monitor)
{
SetWindowPos(window->win32.handle,
HWND_TOPMOST,
0, 0, 0, 0,
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
}
DragAcceptFiles(window->win32.handle, TRUE);
window->win32.minwidth = GLFW_DONT_CARE;
window->win32.minheight = GLFW_DONT_CARE;
window->win32.maxwidth = GLFW_DONT_CARE;
window->win32.maxheight = GLFW_DONT_CARE;
window->win32.numer = GLFW_DONT_CARE;
window->win32.denom = GLFW_DONT_CARE;
return GLFW_TRUE;
}
@@ -976,6 +969,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (window->monitor)
{
_glfwPlatformShowWindow(window);
_glfwPlatformFocusWindow(window);
if (!acquireMonitor(window))
return GLFW_FALSE;
}
@@ -1093,15 +1087,17 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
if (window->monitor)
acquireMonitor(window);
{
if (window->monitor->window == window)
acquireMonitor(window);
}
else
{
int fullWidth, fullHeight;
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
width, height, &fullWidth, &fullHeight);
RECT rect = { 0, 0, width, height };
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
SetWindowPos(window->win32.handle, HWND_TOP,
0, 0, fullWidth, fullHeight,
0, 0, rect.right - rect.left, rect.bottom - rect.top,
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
}
}
@@ -1112,11 +1108,6 @@ void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
{
RECT area;
window->win32.minwidth = minwidth;
window->win32.minheight = minheight;
window->win32.maxwidth = maxwidth;
window->win32.maxheight = maxheight;
if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) &&
(maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE))
{
@@ -1134,9 +1125,6 @@ void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom
{
RECT area;
window->win32.numer = numer;
window->win32.denom = denom;
if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
return;
@@ -1207,6 +1195,92 @@ void _glfwPlatformFocusWindow(_GLFWwindow* window)
SetFocus(window->win32.handle);
}
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
_GLFWmonitor* monitor,
int xpos, int ypos,
int width, int height,
int refreshRate)
{
if (window->monitor == monitor)
{
if (monitor)
{
if (monitor->window == window)
acquireMonitor(window);
}
else
{
RECT rect = { xpos, ypos, xpos + width, ypos + height };
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
SetWindowPos(window->win32.handle, HWND_TOP,
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER);
}
return;
}
if (window->monitor)
releaseMonitor(window);
_glfwInputWindowMonitorChange(window, monitor);
if (monitor)
{
GLFWvidmode mode;
DWORD style = GetWindowLongPtrW(window->win32.handle, GWL_STYLE);
UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;
if (window->decorated)
{
style &= ~WS_OVERLAPPEDWINDOW;
style |= getWindowStyle(window);
SetWindowLongPtrW(window->win32.handle, GWL_STYLE, style);
flags |= SWP_FRAMECHANGED;
}
_glfwPlatformGetVideoMode(monitor, &mode);
_glfwPlatformGetMonitorPos(monitor, &xpos, &ypos);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
xpos, ypos, mode.width, mode.height,
flags);
acquireMonitor(window);
}
else
{
HWND after;
RECT rect = { xpos, ypos, xpos + width, ypos + height };
DWORD style = GetWindowLongPtrW(window->win32.handle, GWL_STYLE);
UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS;
if (window->decorated)
{
style &= ~WS_POPUP;
style |= getWindowStyle(window);
SetWindowLongPtrW(window->win32.handle, GWL_STYLE, style);
flags |= SWP_FRAMECHANGED;
}
if (window->floating)
after = HWND_TOPMOST;
else
after = HWND_NOTOPMOST;
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
SetWindowPos(window->win32.handle, after,
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
flags);
}
}
int _glfwPlatformWindowFocused(_GLFWwindow* window)
{
return window->win32.handle == GetActiveWindow();