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Separated joystick state from window system state.
This is partially in preparation for pending support for additional joystick APIs like XInput, DirectInput and IOHID.
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@@ -349,6 +349,8 @@ struct _GLFWlibrary
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_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
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// This is defined in the context API's platform.h
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_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
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// This is defined in the platform's joystick.h
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_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
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// This is defined in the platform's tls.h
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_GLFW_PLATFORM_TLS_STATE;
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};
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