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Merge branch 'master' into multi-monitor
Conflicts: include/GL/glfw3.h src/window.c tests/glfwinfo.c
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@@ -105,6 +105,10 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
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// between applications using different versions of GLFW
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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#define _GLFW_RECREATION_NOT_NEEDED 0
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#define _GLFW_RECREATION_REQUIRED 1
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#define _GLFW_RECREATION_IMPOSSIBLE 2
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#if defined(_GLFW_WGL)
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#include "wgl_platform.h"
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@@ -218,6 +222,9 @@ int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig);
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void _glfwDestroyContext(_GLFWwindow* window);
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int _glfwAnalyzeContext(const _GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig);
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// Fullscreen support
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void _glfwSetVideoMode(int* width, int* height,
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