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Added explicit support for sRGB framebuffers.
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@@ -100,6 +100,7 @@ struct _GLFWhints
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GLboolean resizable;
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GLboolean visible;
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int samples;
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GLboolean sRGB;
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int clientAPI;
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int glMajor;
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int glMinor;
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@@ -160,6 +161,7 @@ struct _GLFWfbconfig
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int auxBuffers;
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GLboolean stereo;
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int samples;
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GLboolean sRGB;
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GLFWintptr platformID;
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};
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