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https://github.com/glfw/glfw.git
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Merge branch 'utf8' into multi-monitor
Conflicts: src/CMakeLists.txt
This commit is contained in:
+50
-4
@@ -33,6 +33,31 @@
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#include <stdlib.h>
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//========================================================================
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// Convert the specified UTF-8 string to a wide string
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//========================================================================
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static WCHAR* createWideStringFromUTF8(const char* source)
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{
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WCHAR* target;
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int length;
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length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
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if (!length)
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return NULL;
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target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
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if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
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{
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_glfwFree(target);
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return NULL;
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}
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return target;
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}
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//========================================================================
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// Convert BPP to RGB bits based on "best guess"
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//========================================================================
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@@ -1229,7 +1254,7 @@ static ATOM registerWindowClass(void)
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wc.lpszClassName = _GLFW_WNDCLASSNAME; // Set class name
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// Load user-provided icon if available
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wc.hIcon = LoadIcon(_glfwLibrary.Win32.instance, "GLFW_ICON");
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wc.hIcon = LoadIcon(_glfwLibrary.Win32.instance, L"GLFW_ICON");
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if (!wc.hIcon)
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{
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// Load default icon
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@@ -1289,9 +1314,10 @@ static int createWindow(_GLFWwindow* window,
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const _GLFWfbconfig* fbconfig)
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{
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DWORD dwStyle, dwExStyle;
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int pixelFormat, fullWidth, fullHeight;
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int length, pixelFormat, fullWidth, fullHeight;
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RECT wa;
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POINT pos;
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WCHAR* wideTitle;
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// Set common window styles
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dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
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@@ -1340,9 +1366,17 @@ static int createWindow(_GLFWwindow* window,
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else
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SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
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wideTitle = createWideStringFromUTF8(wndconfig->title);
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if (!wideTitle)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"glfwOpenWindow: Failed to convert title to wide string");
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return;
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}
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window->Win32.handle = CreateWindowEx(window->Win32.dwExStyle,
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_GLFW_WNDCLASSNAME,
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wndconfig->title,
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wideTitle,
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window->Win32.dwStyle,
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wa.left, wa.top, // Window position
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fullWidth, // Decorated window width
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@@ -1358,6 +1392,8 @@ static int createWindow(_GLFWwindow* window,
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return GL_FALSE;
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}
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_glfwFree(wideTitle);
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window->WGL.DC = GetDC(window->Win32.handle);
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if (!window->WGL.DC)
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{
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@@ -1577,7 +1613,17 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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SetWindowText(window->Win32.handle, title);
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WCHAR* wideTitle = createWideStringFromUTF8(title);
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if (!wideTitle)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"glfwSetWindowTitle: Failed to convert title to wide string");
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return;
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}
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SetWindowText(window->Win32.handle, wideTitle);
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_glfwFree(wideTitle);
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}
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