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Move management of shared state to shared code
Platform code may not modify shared state. Related to #1568.
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@@ -1887,8 +1887,6 @@ void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enable
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if (enabled)
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SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags);
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window->mousePassthrough = enabled;
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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