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Select mapping platform name at runtime
This is done in preparation for runtime platform selection.
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@@ -31,7 +31,6 @@
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#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs
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#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
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#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
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#define GLFW_BUILD_LINUX_MAPPINGS
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// Linux-specific joystick data
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