mirror of
https://github.com/glfw/glfw.git
synced 2026-09-23 00:59:48 +00:00
Replaced window close parameter with mutable flag.
Replaced the GLFW_SHOULD_CLOSE window parameter with the glfwWindowShouldClose and glfwSetWindowShouldClose functions, allowing the setting of the close flag from any point in the program.
This commit is contained in:
+1
-1
@@ -108,7 +108,7 @@ int main(void)
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set_swap_interval(window, swap_interval);
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while (!glfwGetWindowParam(window, GLFW_SHOULD_CLOSE))
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while (!glfwWindowShouldClose(window))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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+2
-11
@@ -34,8 +34,6 @@
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#include "getopt.h"
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static GLboolean closed = GL_FALSE;
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static void usage(void)
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{
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printf("Usage: clipboard [-h]\n");
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@@ -52,12 +50,6 @@ static void error_callback(int error, const char* description)
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fprintf(stderr, "Error: %s\n", description);
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}
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static int window_close_callback(GLFWwindow* window)
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{
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closed = GL_TRUE;
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return GL_FALSE;
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}
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static void key_callback(GLFWwindow* window, int key, int action)
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{
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if (action != GLFW_PRESS)
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@@ -66,7 +58,7 @@ static void key_callback(GLFWwindow* window, int key, int action)
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switch (key)
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{
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case GLFW_KEY_ESCAPE:
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closed = GL_TRUE;
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glfwSetWindowShouldClose(window, GL_TRUE);
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break;
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case GLFW_KEY_V:
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@@ -139,7 +131,6 @@ int main(int argc, char** argv)
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glfwSetKeyCallback(window, key_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetWindowCloseCallback(window, window_close_callback);
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glMatrixMode(GL_PROJECTION);
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glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
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@@ -147,7 +138,7 @@ int main(int argc, char** argv)
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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while (!closed)
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while (!glfwWindowShouldClose(window))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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+1
-1
@@ -416,7 +416,7 @@ int main(void)
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printf("Main loop starting\n");
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while (!glfwGetWindowParam(window, GLFW_SHOULD_CLOSE))
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while (!glfwWindowShouldClose(window))
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glfwWaitEvents();
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glfwTerminate();
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+1
-1
@@ -128,7 +128,7 @@ int main(int argc, char** argv)
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gluOrtho2D(0.f, 1.f, 0.f, 0.5f);
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glMatrixMode(GL_MODELVIEW);
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while (!glfwGetWindowParam(window, GLFW_SHOULD_CLOSE))
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while (!glfwWindowShouldClose(window))
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{
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GLfloat time = (GLfloat) glfwGetTime();
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+2
-12
@@ -33,8 +33,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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static GLboolean running = GL_TRUE;
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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@@ -57,7 +55,7 @@ static void window_key_callback(GLFWwindow* window, int key, int action)
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case GLFW_KEY_ESCAPE:
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{
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printf("%0.3f: User pressed Escape\n", glfwGetTime());
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running = GL_FALSE;
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glfwSetWindowShouldClose(window, GL_TRUE);
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break;
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}
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@@ -70,13 +68,6 @@ static void window_key_callback(GLFWwindow* window, int key, int action)
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}
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}
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static int window_close_callback(GLFWwindow* window)
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{
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printf("%0.3f: User closed window\n", glfwGetTime());
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running = GL_FALSE;
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return GL_TRUE;
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}
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int main(void)
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{
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GLFWwindow* window;
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@@ -100,9 +91,8 @@ int main(void)
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glfwSetWindowFocusCallback(window, window_focus_callback);
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glfwSetKeyCallback(window, window_key_callback);
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glfwSetWindowCloseCallback(window, window_close_callback);
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while (running)
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while (!glfwWindowShouldClose(window))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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+2
-10
@@ -37,7 +37,6 @@
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#define STEP_SIZE 0.1f
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static GLboolean closed = GL_FALSE;
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static GLfloat gamma_value = 1.0f;
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static void usage(void)
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@@ -61,12 +60,6 @@ static void error_callback(int error, const char* description)
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fprintf(stderr, "Error: %s\n", description);
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}
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static int window_close_callback(GLFWwindow* window)
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{
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closed = GL_TRUE;
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return GL_FALSE;
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}
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static void key_callback(GLFWwindow* window, int key, int action)
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{
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if (action != GLFW_PRESS)
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@@ -76,7 +69,7 @@ static void key_callback(GLFWwindow* window, int key, int action)
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{
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case GLFW_KEY_ESCAPE:
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{
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closed = GL_TRUE;
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glfwSetWindowShouldClose(window, GL_TRUE);
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break;
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}
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@@ -157,7 +150,6 @@ int main(int argc, char** argv)
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glfwSwapInterval(1);
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glfwSetKeyCallback(window, key_callback);
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glfwSetWindowCloseCallback(window, window_close_callback);
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glfwSetWindowSizeCallback(window, size_callback);
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glMatrixMode(GL_PROJECTION);
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@@ -166,7 +158,7 @@ int main(int argc, char** argv)
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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while (!closed)
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while (!glfwWindowShouldClose(window))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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+2
-11
@@ -35,8 +35,6 @@
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#include "getopt.h"
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static GLboolean closed = GL_FALSE;
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static void usage(void)
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{
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printf("Usage: iconify [-h] [-f]\n");
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@@ -47,12 +45,6 @@ static void error_callback(int error, const char* description)
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fprintf(stderr, "Error: %s\n", description);
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}
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static int window_close_callback(GLFWwindow* window)
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{
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closed = GL_TRUE;
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return GL_FALSE;
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}
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static void key_callback(GLFWwindow* window, int key, int action)
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{
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printf("%0.2f Key %s\n",
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@@ -68,7 +60,7 @@ static void key_callback(GLFWwindow* window, int key, int action)
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glfwIconifyWindow(window);
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break;
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case GLFW_KEY_ESCAPE:
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closed = GL_TRUE;
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glfwSetWindowShouldClose(window, GL_TRUE);
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break;
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}
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}
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@@ -147,7 +139,6 @@ int main(int argc, char** argv)
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glfwSetKeyCallback(window, key_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetWindowCloseCallback(window, window_close_callback);
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glfwSetWindowFocusCallback(window, window_focus_callback);
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glfwSetWindowIconifyCallback(window, window_iconify_callback);
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@@ -157,7 +148,7 @@ int main(int argc, char** argv)
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glEnable(GL_SCISSOR_TEST);
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while (!closed)
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while (!glfwWindowShouldClose(window))
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{
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glfwGetWindowSize(window, &width, &height);
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+1
-1
@@ -211,7 +211,7 @@ int main(void)
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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while (!glfwGetWindowParam(window, GLFW_SHOULD_CLOSE))
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while (!glfwWindowShouldClose(window))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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+16
-26
@@ -35,8 +35,6 @@
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#include "getopt.h"
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static GLFWwindow* window_handle = NULL;
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enum Mode
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{
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LIST_MODE,
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@@ -75,19 +73,10 @@ static void window_size_callback(GLFWwindow* window, int width, int height)
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glViewport(0, 0, width, height);
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}
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static int window_close_callback(GLFWwindow* window)
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{
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window_handle = NULL;
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return GL_TRUE;
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}
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static void key_callback(GLFWwindow* window, int key, int action)
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{
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if (key == GLFW_KEY_ESCAPE)
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{
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glfwDestroyWindow(window);
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window_handle = NULL;
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}
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glfwSetWindowShouldClose(window, GL_TRUE);
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}
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static void list_modes(GLFWmonitor* monitor)
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@@ -124,6 +113,7 @@ static void list_modes(GLFWmonitor* monitor)
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static void test_modes(GLFWmonitor* monitor)
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{
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int i, count;
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GLFWwindow* window;
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const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);
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for (i = 0; i < count; i++)
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@@ -140,11 +130,11 @@ static void test_modes(GLFWmonitor* monitor)
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glfwGetMonitorName(monitor),
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format_mode(mode));
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window_handle = glfwCreateWindow(mode->width, mode->height,
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"Video Mode Test",
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glfwGetPrimaryMonitor(),
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NULL);
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if (!window_handle)
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window = glfwCreateWindow(mode->width, mode->height,
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"Video Mode Test",
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glfwGetPrimaryMonitor(),
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NULL);
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if (!window)
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{
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printf("Failed to enter mode %u: %s\n",
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(unsigned int) i,
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@@ -152,11 +142,10 @@ static void test_modes(GLFWmonitor* monitor)
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continue;
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}
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glfwSetWindowSizeCallback(window_handle, window_size_callback);
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glfwSetWindowCloseCallback(window_handle, window_close_callback);
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glfwSetKeyCallback(window_handle, key_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetKeyCallback(window, key_callback);
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glfwMakeContextCurrent(window_handle);
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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glfwSetTime(0.0);
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@@ -164,10 +153,10 @@ static void test_modes(GLFWmonitor* monitor)
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while (glfwGetTime() < 5.0)
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window_handle);
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glfwSwapBuffers(window);
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glfwPollEvents();
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if (!window_handle)
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if (glfwWindowShouldClose(window))
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{
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printf("User terminated program\n");
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@@ -180,7 +169,7 @@ static void test_modes(GLFWmonitor* monitor)
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glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
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glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
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glfwGetWindowSize(window_handle, ¤t.width, ¤t.height);
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glfwGetWindowSize(window, ¤t.width, ¤t.height);
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if (current.redBits != mode->redBits ||
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current.greenBits != mode->greenBits ||
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@@ -200,8 +189,9 @@ static void test_modes(GLFWmonitor* monitor)
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printf("Closing window\n");
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glfwDestroyWindow(window_handle);
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window_handle = NULL;
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glfwDestroyWindow(window);
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window = NULL;
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glfwPollEvents();
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}
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}
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+19
-18
@@ -36,12 +36,9 @@
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#include <stdlib.h>
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static GLboolean reopen = GL_FALSE;
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static GLFWwindow* window_handle = NULL;
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static int cursor_x;
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static int cursor_y;
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static GLboolean open_window(void);
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static void toggle_cursor(GLFWwindow* window)
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{
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if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED)
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@@ -95,33 +92,36 @@ static void window_size_callback(GLFWwindow* window, int width, int height)
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glViewport(0, 0, width, height);
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}
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static GLboolean open_window(void)
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static GLFWwindow* open_window(void)
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{
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window_handle = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL);
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if (!window_handle)
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return GL_FALSE;
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GLFWwindow* window = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL);
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if (!window)
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return NULL;
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glfwMakeContextCurrent(window_handle);
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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glfwGetCursorPos(window_handle, &cursor_x, &cursor_y);
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glfwGetCursorPos(window, &cursor_x, &cursor_y);
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printf("Cursor position: %i %i\n", cursor_x, cursor_y);
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glfwSetWindowSizeCallback(window_handle, window_size_callback);
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glfwSetCursorPosCallback(window_handle, cursor_position_callback);
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glfwSetKeyCallback(window_handle, key_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetCursorPosCallback(window, cursor_position_callback);
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glfwSetKeyCallback(window, key_callback);
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return GL_TRUE;
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return window;
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}
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int main(void)
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{
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GLFWwindow* window;
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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exit(EXIT_FAILURE);
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if (!open_window())
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window = open_window();
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if (!window)
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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@@ -129,17 +129,18 @@ int main(void)
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glClearColor(0.f, 0.f, 0.f, 0.f);
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while (!glfwGetWindowParam(window_handle, GLFW_SHOULD_CLOSE))
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while (!glfwWindowShouldClose(window))
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window_handle);
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glfwSwapBuffers(window);
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glfwWaitEvents();
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if (reopen)
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{
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glfwDestroyWindow(window_handle);
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if (!open_window())
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glfwDestroyWindow(window);
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window = open_window();
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if (!window)
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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+21
-25
@@ -38,9 +38,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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static GLFWwindow* window_handle = NULL;
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static GLboolean closed = GL_FALSE;
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static void error_callback(int error, const char* description)
|
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{
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fprintf(stderr, "Error: %s\n", description);
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@@ -54,8 +51,7 @@ static void window_size_callback(GLFWwindow* window, int width, int height)
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static int window_close_callback(GLFWwindow* window)
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{
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printf("Close callback triggered\n");
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closed = GL_TRUE;
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return 0;
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return GL_TRUE;
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}
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static void key_callback(GLFWwindow* window, int key, int action)
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@@ -67,48 +63,47 @@ static void key_callback(GLFWwindow* window, int key, int action)
|
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{
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case GLFW_KEY_Q:
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case GLFW_KEY_ESCAPE:
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closed = GL_TRUE;
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glfwSetWindowShouldClose(window, GL_TRUE);
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break;
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}
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}
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static GLboolean open_window(int width, int height, GLFWmonitor* monitor)
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static GLFWwindow* open_window(int width, int height, GLFWmonitor* monitor)
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{
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double base;
|
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GLFWwindow* window;
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base = glfwGetTime();
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window_handle = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL);
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if (!window_handle)
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return GL_FALSE;
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window = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL);
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if (!window)
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return NULL;
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glfwMakeContextCurrent(window_handle);
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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glfwSetWindowSizeCallback(window_handle, window_size_callback);
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glfwSetWindowCloseCallback(window_handle, window_close_callback);
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glfwSetKeyCallback(window_handle, key_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetWindowCloseCallback(window, window_close_callback);
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glfwSetKeyCallback(window, key_callback);
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printf("Opening %s mode window took %0.3f seconds\n",
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monitor ? "fullscreen" : "windowed",
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glfwGetTime() - base);
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return GL_TRUE;
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return window;
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}
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static void close_window(void)
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static void close_window(GLFWwindow* window)
|
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{
|
||||
double base = glfwGetTime();
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||||
glfwDestroyWindow(window_handle);
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window_handle = NULL;
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glfwDestroyWindow(window);
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printf("Closing window took %0.3f seconds\n", glfwGetTime() - base);
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}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int count = 0;
|
||||
GLFWwindow* window;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
@@ -126,7 +121,8 @@ int main(int argc, char** argv)
|
||||
monitor = monitors[rand() % monitorCount];
|
||||
}
|
||||
|
||||
if (!open_window(640, 480, monitor))
|
||||
window = open_window(640, 480, monitor);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
@@ -147,12 +143,12 @@ int main(int argc, char** argv)
|
||||
glRectf(-0.5f, -0.5f, 1.f, 1.f);
|
||||
glPopMatrix();
|
||||
|
||||
glfwSwapBuffers(window_handle);
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
if (closed)
|
||||
if (glfwWindowShouldClose(window))
|
||||
{
|
||||
close_window();
|
||||
close_window(window);
|
||||
printf("User closed window\n");
|
||||
|
||||
glfwTerminate();
|
||||
@@ -161,7 +157,7 @@ int main(int argc, char** argv)
|
||||
}
|
||||
|
||||
printf("Closing window\n");
|
||||
close_window();
|
||||
close_window(window);
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
+3
-10
@@ -38,7 +38,6 @@
|
||||
#define OFFSET 50
|
||||
|
||||
static GLFWwindow* windows[2];
|
||||
static GLboolean closed = GL_FALSE;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
@@ -48,13 +47,7 @@ static void error_callback(int error, const char* description)
|
||||
static void key_callback(GLFWwindow* window, int key, int action)
|
||||
{
|
||||
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
||||
closed = GL_TRUE;
|
||||
}
|
||||
|
||||
static int window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
closed = GL_TRUE;
|
||||
return GL_FALSE;
|
||||
glfwSetWindowShouldClose(window, GL_TRUE);
|
||||
}
|
||||
|
||||
static GLFWwindow* open_window(const char* title, GLFWwindow* share, int posX, int posY)
|
||||
@@ -71,7 +64,6 @@ static GLFWwindow* open_window(const char* title, GLFWwindow* share, int posX, i
|
||||
glfwSetWindowPos(window, posX, posY);
|
||||
glfwShowWindow(window);
|
||||
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
return window;
|
||||
@@ -172,7 +164,8 @@ int main(int argc, char** argv)
|
||||
|
||||
glfwMakeContextCurrent(windows[0]);
|
||||
|
||||
while (!closed)
|
||||
while (!glfwWindowShouldClose(windows[0]) &&
|
||||
!glfwWindowShouldClose(windows[1]))
|
||||
{
|
||||
glfwMakeContextCurrent(windows[0]);
|
||||
draw_quad(texture);
|
||||
|
||||
+1
-1
@@ -91,7 +91,7 @@ int main(void)
|
||||
glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
while (!glfwGetWindowParam(window, GLFW_SHOULD_CLOSE))
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
|
||||
+1
-1
@@ -124,7 +124,7 @@ int main(void)
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (glfwGetWindowParam(threads[i].window, GLFW_SHOULD_CLOSE))
|
||||
if (glfwWindowShouldClose(threads[i].window))
|
||||
running = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -63,7 +63,7 @@ int main(void)
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
|
||||
while (!glfwGetWindowParam(window, GLFW_SHOULD_CLOSE))
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
|
||||
+1
-1
@@ -85,7 +85,7 @@ int main(void)
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(windows[i]);
|
||||
|
||||
if (glfwGetWindowParam(windows[i], GLFW_SHOULD_CLOSE))
|
||||
if (glfwWindowShouldClose(windows[i]))
|
||||
running = GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user