Made boolean values use GLboolean.

This commit is contained in:
Camilla Berglund
2010-10-25 12:36:14 +02:00
parent 7e2b014d81
commit 70b9a1f4f3
3 changed files with 25 additions and 24 deletions
+10 -9
View File
@@ -87,13 +87,13 @@ struct _GLFWhints
int accumBlueBits;
int accumAlphaBits;
int auxBuffers;
int stereo;
int windowNoResize;
GLboolean stereo;
GLboolean windowNoResize;
int samples;
int glMajor;
int glMinor;
int glForward;
int glDebug;
GLboolean glForward;
GLboolean glDebug;
int glProfile;
};
@@ -109,11 +109,11 @@ struct _GLFWwndconfig
int mode;
const char* title;
int refreshRate;
int windowNoResize;
GLboolean windowNoResize;
int glMajor;
int glMinor;
int glForward;
int glDebug;
GLboolean glForward;
GLboolean glDebug;
int glProfile;
_GLFWwindow* share;
};
@@ -139,7 +139,7 @@ struct _GLFWfbconfig
int accumBlueBits;
int accumAlphaBits;
int auxBuffers;
int stereo;
GLboolean stereo;
int samples;
GLFWintptr platformID;
};
@@ -190,7 +190,8 @@ struct _GLFWwindow
// OpenGL extensions and context attributes
GLboolean accelerated; // GL_TRUE if OpenGL context is "accelerated"
int glMajor, glMinor, glRevision;
int glForward, glDebug, glProfile;
GLboolean glForward, glDebug;
int glProfile;
PFNGLGETSTRINGIPROC GetStringi;
// These are defined in the current port's platform.h