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Merge branch '3.3-stable' into new-cursors-on-3.3-stable
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+15
-14
@@ -276,23 +276,24 @@ extern "C" {
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/*! @name GLFW version macros
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* @{ */
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/*! @brief The major version number of the GLFW library.
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/*! @brief The major version number of the GLFW header.
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*
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* This is incremented when the API is changed in non-compatible ways.
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* The major version number of the GLFW header. This is incremented when the
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* API is changed in non-compatible ways.
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* @ingroup init
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*/
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#define GLFW_VERSION_MAJOR 3
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/*! @brief The minor version number of the GLFW library.
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/*! @brief The minor version number of the GLFW header.
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*
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* This is incremented when features are added to the API but it remains
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* backward-compatible.
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* The minor version number of the GLFW header. This is incremented when
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* features are added to the API but it remains backward-compatible.
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* @ingroup init
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*/
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#define GLFW_VERSION_MINOR 3
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/*! @brief The revision number of the GLFW library.
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/*! @brief The revision number of the GLFW header.
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*
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* This is incremented when a bug fix release is made that does not contain any
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* API changes.
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* The revision number of the GLFW header. This is incremented when a bug fix
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* release is made that does not contain any API changes.
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* @ingroup init
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*/
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#define GLFW_VERSION_REVISION 5
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@@ -2356,8 +2357,9 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
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*
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* This function returns an array of all video modes supported by the specified
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* monitor. The returned array is sorted in ascending order, first by color
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* bit depth (the sum of all channel depths) and then by resolution area (the
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* product of width and height).
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* bit depth (the sum of all channel depths), then by resolution area (the
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* product of width and height), then resolution width and finally by refresh
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* rate.
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*
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* @param[in] monitor The monitor to query.
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* @param[out] count Where to store the number of video modes in the returned
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@@ -5810,9 +5812,8 @@ GLFWAPI int glfwVulkanSupported(void);
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* returned array, as it is an error to specify an extension more than once in
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* the `VkInstanceCreateInfo` struct.
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*
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* @remark @macos This function currently supports either the
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* `VK_MVK_macos_surface` extension from MoltenVK or `VK_EXT_metal_surface`
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* extension.
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* @remark @macos GLFW currently supports both the `VK_MVK_macos_surface` and
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* the newer `VK_EXT_metal_surface` extensions.
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*
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* @pointer_lifetime The returned array is allocated and freed by GLFW. You
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* should not free it yourself. It is guaranteed to be valid only until the
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@@ -5895,7 +5896,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
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* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
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*
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* @remark @macos This function currently always returns `GLFW_TRUE`, as the
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* `VK_MVK_macos_surface` extension does not provide
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* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
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* a `vkGetPhysicalDevice*PresentationSupport` type function.
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*
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* @thread_safety This function may be called from any thread. For
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@@ -83,8 +83,8 @@ extern "C" {
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#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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// callback) but windows.h assumes no one will define APIENTRY before it does
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// example to allow applications to correctly declare a GL_KHR_debug callback)
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// but windows.h assumes no one will define APIENTRY before it does
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#if defined(GLFW_APIENTRY_DEFINED)
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#undef APIENTRY
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#undef GLFW_APIENTRY_DEFINED
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@@ -161,6 +161,14 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
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* @return The `HWND` of the specified window, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @remark The `HDC` associated with the window can be queried with the
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* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
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* function.
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* @code
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* HDC dc = GetDC(glfwGetWin32Window(window));
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* @endcode
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* This DC is private and does not need to be released.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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@@ -177,6 +185,14 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
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* @return The `HGLRC` of the specified window, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @remark The `HDC` associated with the window can be queried with the
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* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
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* function.
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* @code
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* HDC dc = GetDC(glfwGetWin32Window(window));
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* @endcode
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* This DC is private and does not need to be released.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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